| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-04-29 | Mapgen caves: Re-order generation to fix cavern bug | Paramat |
| 2018-04-26 | Biome-defined dungeon nodes: Use faster biome calculation | paramat |
| 2018-04-07 | Biome API / dungeons: Add biome-defined dungeon nodes | Paramat |
| 2018-04-05 | Biome API / cavegen: Add definable cave liquid for a biome (#7192) | Paramat |
| 2018-03-09 | VoxelArea: add_{x,y,z,p} must be static | Loic Blot |
| 2018-03-09 | Biomes: Add 'min_pos'/'max_pos' xyz biome limits | paramat |
| 2018-03-03 | Generate Notifier: Clear events once after all 'on generated' functions | paramat |
| 2018-02-26 | SAO limits: Allow SAOs to exist outside the set 'mapgen limit' | paramat |
| 2018-02-13 | Dungeons: Avoid generation in multiple liquid nodes and 'airlike' | paramat |
| 2018-01-15 | Mapgen folder: Update and improve copyright information of files | paramat |
| 2017-12-10 | Use std::vector instead of dynamic C-Array (#6744) | adrido |
| 2017-11-17 | Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes | paramat |
| 2017-11-08 | Move files to subdirectories (#6599) | Vitaliy |
