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mapgen.h
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Author
2016-06-04
Mapgen: Performance improvement and fixes for updateLiquid (#4065)
MillersMan
2016-06-04
Biomes: Define and use biome_t for biome IDs
kwolekr
2016-06-04
Change internal type for seeds to s32
kwolekr
2016-05-27
Mapgen: Combine dungeon generation code
kwolekr
2016-05-27
Mapgen: Deduplicate common constructor code
kwolekr
2016-05-27
Cavegen: Move V5-style caves to CavesNoiseIntersection
kwolekr
2016-05-27
Fix MgStoneType and BiomeType enum names
kwolekr
2016-05-27
Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves
kwolekr
2016-05-27
Move biome calculation to BiomeGen
kwolekr
2016-02-09
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2015-12-07
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-11-21
Mapgen: Add global 'decorations' flag
paramat
2015-10-27
Add DISABLE_CLASS_COPY macro (and use it)
kwolekr
2015-10-23
Decoration API: Add flag for placement on liquid surface
paramat
2015-09-07
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
paramat
2015-08-16
Remove unused functions.
onkrot
2015-06-30
Biome API: Increase heat and humidity noise spreads to 1000
paramat
2015-06-20
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
paramat
2015-06-18
Biome API: Add noise defined biome blend
paramat
2015-05-24
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
paramat
2015-05-18
Split ObjDef/ObjDefManager out to objdef.cpp
kwolekr
2015-05-17
Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons
paramat
2015-05-03
ObjDefManager: Set replacement object's handle info after calling set()
kwolekr
2015-04-16
Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-03-31
ObjDefManager, Mapgen SAPI: Huge refactoring
kwolekr
2015-03-31
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-23
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-20
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-10
Silence Clang warning
ShadowNinja
2015-03-08
Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...
paramat
2015-03-07
Respect game mapgen flags and save world noise params
ngosang
2015-03-06
Fix mapgen using unitialised height map values
Craig Robbins
2015-03-05
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-01-05
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-04
Lighting: Fix nearly all issues
kwolekr
2014-12-29
Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-27
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-12
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-10
Biome API: Reduce heat and humidity persistences to 0.5
paramat
2014-12-09
Biomes: Make biome heat and humidity noise parameters user-configurable
kwolekr
2014-12-06
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
Rewrite generate notification mechanism
kwolekr
2014-11-15
Fix double free bug when server is shut down
Craig Robbins
2014-11-13
Fix compilation under some Linux distributions
kwolekr
2014-11-12
Add Generator Element Management framework
kwolekr
2014-11-01
Split up mapgen.cpp
kwolekr
2014-10-29
Refactor decoration-related code
kwolekr
2014-10-26
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-09-21
Split settings into seperate source and header files
ShadowNinja
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