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path: root/src/mapblock.h
AgeCommit message (Expand)Author
2018-07-21Optimize ABM checks.Lars Hofhansl
2018-02-04Remove unused light updating codeDániel Juhász
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-23Fix blocks written by vmanip not being marked as modifiedsfan5
2017-08-19Code modernization: src/m* (part 2)Loic Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-04-17MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola
2017-04-13Add documentation for map block format 27 (#5576)Dániel Juhász
2017-03-27Map generation limit: Make per-worldparamat
2017-03-20Map generation limit: Rewriteparamat
2017-03-19Update server min protocol version to v24 (#5411)Loïc Blot
2017-02-16Objectpos over limit: Avoid crash caused by sector over limitparamat
2017-02-13Lighting: Update lighting at block loadingDániel Juhász
2017-01-08Map generation limit: Cache as 'const' not 'const static'paramat
2017-01-08Map generation limit: Fix checks for block/sector over-limitparamat
2017-01-04Fixes for using std:vector in ABMHander and further perf improvementsLars Hofhansl
2016-06-11Make node timers more efficientEkdohibs
2015-09-16Fix object position border checkingest31
2015-09-15Disallow placing entities outside safe boundariesest31
2015-09-14Serialisation: documentation fixes, clarifying renames and whitespace fixesest31
2015-08-02Add map limit config optionrubenwardy
2015-07-29Precalculate mapblock relative size. This permit to remove many s16 calculs o...nerzhul
2015-05-31Mapblock: nodecount refactorest31
2015-05-17Record MapBlock modification reasons as flags instead of stringskwolekr
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-02-17Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...Loic Blot
2015-01-27Fix a crash (assert) when client set serial version < 24 in INITLoic Blot
2015-01-18Water fixesgregorycu
2014-12-12Fix typo in mapblock.hCraig Robbins
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-04-18Remove liquid_finite and weatherproller
2013-11-17Actually fix weatherkwolekr
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-02Weather backward compatibilityproller
2013-07-27Weather supportproller
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola
2012-07-23Fix map deserialization and remove old serialization codePerttu Ahola
2012-07-23Implement node timersdarkrose
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03WIP node metadata, node timersKahrl
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola
2012-03-15MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl