Age | Commit message (Expand) | Author |
2013-02-25 | Merge pull request #482 from proller/liquid | kwolekr |
2013-02-25 | Misc. cleanup and minor fixes | kwolekr |
2013-02-25 | Add multi-Emerge thread support | kwolekr |
2013-02-25 | Add emerge.cpp, initial EmergeThread changes | kwolekr |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2013-02-24 | new adjustable finite liquid | proller |
2013-01-23 | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr |
2013-01-21 | Finish and clean up mapgen configuration | kwolekr |
2013-01-21 | The new mapgen, noise functions, et al. | kwolekr |
2012-07-27 | Experimental-ish rollback functionality | Perttu Ahola |
2012-07-23 | Implement node timers | darkrose |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | WIP node metadata, node timers | Kahrl |
2012-03-29 | Area-based MapEditEvent ignore and that put to use for on_generate too | Perttu Ahola |
2012-03-29 | Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u... | Perttu Ahola |
2012-03-16 | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl |
2011-11-29 | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-10-18 | Add /clearobjects | Perttu Ahola |
2011-10-17 | Fix chest not working after walked away and came back | Perttu Ahola |
2011-09-26 | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola |
2011-09-22 | added locking chests - clean patch | darkrose |
2011-09-08 | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl |
2011-09-07 | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl |
2011-09-04 | These numbers were well exceeding 2^32... | JacobF |
2011-09-02 | Initial sqlite3 maps. | JacobF |
2011-07-01 | Fixed objects being sometimes not able to be stored statically in a block whe... | Perttu Ahola |
2011-06-27 | map unloading is now a whole lot better | Perttu Ahola |
2011-06-26 | fixed block unloading from memory (a better fix coming next) | Perttu Ahola |
2011-06-26 | even more code refactoring | Perttu Ahola |
2011-06-26 | more reorganizing of map code | Perttu Ahola |
2011-06-26 | cleaned map stuff | Perttu Ahola |
2011-06-25 | moved mapgen stuff around abit | Perttu Ahola |
2011-06-25 | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola |
2011-06-18 | farmesh is now usable. | Perttu Ahola |
2011-06-05 | ...and the map part of that | Perttu Ahola |
2011-05-31 | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil... | Perttu Ahola |
2011-05-18 | New map directory structure that avoids map size being limited by filesystem | Ciaran Gultnieks |
2011-04-30 | random comment updates | Perttu Ahola |
2011-04-26 | Optimized map saving and sending (server-side) | Perttu Ahola |
2011-04-21 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola |
2011-04-11 | fixed warnings reported by cppcheck | Perttu Ahola |
2011-04-10 | better support for old maps | Perttu Ahola |