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AgeCommit message (Expand)Author
2018-12-04Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker
2018-08-16Check node updates whether the blocks are known (#7568)SmallJoker
2018-07-25Allow an optional readonly base database (#7544)lhofhansl
2018-02-26SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-02-11map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanupLoic Blot
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-08-19ServerMap saving: cleanups (#6274)Loïc Blot
2017-08-19Code modernization: src/m* (part 2)Loic Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-07-26Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-10C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-06-03Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot
2017-05-26Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Add on_flood() callback.Auke Kok
2017-04-20Light update for map blocksDániel Juhász
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-04-19Fix various variables passed by copy instead of const ref (#5610)Loïc Blot
2017-03-27Map generation limit: Make per-worldparamat
2017-03-11Allow server side occlusion culling.Lars Hofhansl
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-01-04Improve getPointedThing() (#4346)Dániel Juhász
2016-10-27Improved lightingDániel Juhász
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-06-11Make node timers more efficientEkdohibs
2015-10-27Add DISABLE_CLASS_COPY macro (and use it)kwolekr
2015-10-04Add emerge completion callback mechanismkwolekr
2015-08-13Add count based unload limit for mapblocksest31
2015-05-05Add core.find_nodes_with_meta() script APIkwolekr
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Don't start a server for map migrationShadowNinja
2015-03-06Clean up database API and save the local map on an intervalShadowNinja
2015-03-04ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot
2015-02-17Replace std::list by std::vector into timerUpdate callsLoic Blot
2015-02-17Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot
2015-01-18Create empty default constructor for MapNodeCraig Robbins
2015-01-15Add ability to delete MapBlocks from mapkwolekr
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-18Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins
2014-11-19Clean up rollbackShadowNinja
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-09-01Update Mapgen VoxelManipulator on buffer invalidationkwolekr
2014-07-12Move MapBlock (de)serializing code out of Database classsfan5