index
:
dragonfireclient.git
master
on_receive_particlespawner
simple_cheatdb
zoom_priv
luanti cheat client
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map.cpp
Age
Commit message (
Expand
)
Author
2016-06-11
Make node timers more efficient
Ekdohibs
2016-05-22
Implement a PostgreSQL backend
Loic Blot
2016-05-17
DB::loadBlock copy removal & DB backend cleanup
Loic Blot
2016-03-30
Remove expensive copy of ContentFeatures
gregorycu
2016-01-20
Liquid flow: Prevent water spreading on ignore
paramat
2016-01-07
Liquids: Flow into and destroy 'floodable' nodes
paramat
2015-10-14
Rename macros with two leading underscores
ShadowNinja
2015-10-14
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-04
Add emerge completion callback mechanism
kwolekr
2015-10-04
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-09-23
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-08-13
Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6
Perttu Ahola
2015-08-13
Add count based unload limit for mapblocks
est31
2015-08-02
Add map limit config option
rubenwardy
2015-05-17
Record MapBlock modification reasons as flags instead of strings
kwolekr
2015-05-08
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the no...
kwolekr
2015-05-05
Add core.find_nodes_with_meta() script API
kwolekr
2015-04-01
Move globals from main.cpp to more sane locations
Craig Robbins
2015-03-07
Respect game mapgen flags and save world noise params
ngosang
2015-03-07
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-06
Don't start a server for map migration
ShadowNinja
2015-03-06
Clean up database API and save the local map on an interval
ShadowNinja
2015-03-04
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-02-18
Fix unused (and so, broken) enable_rollback_recording. This option must be re...
Loic Blot
2015-02-17
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...
Loic Blot
2015-02-17
Replace std::list by std::vector into timerUpdate calls
Loic Blot
2015-02-17
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...
Loic Blot
2015-01-27
Fix missing map_meta.txt error when creating new worlds
kwolekr
2015-01-18
Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-18
Water fixes
gregorycu
2015-01-18
Create empty default constructor for MapNode
Craig Robbins
2015-01-15
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
Change UniqueQueue to use a queue and a set.
unknown
2015-01-14
Fix use of uninitialized data
Craig Robbins
2015-01-12
Attempt to fix occasional issue of uninitialized MapBlock data
kwolekr
2015-01-05
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2014-12-29
Fix -Wtype-limits warnings and remove disabling of -Wtype-limits
Craig Robbins
2014-12-29
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-27
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-23
Make limiting of the reflow liquids queue size optional
Craig Robbins
2014-12-18
Do not allow the m_transforming_liquid queue to increase until all RAM is con...
Craig Robbins
2014-12-12
Use std::string::empty() instead of size() where applicable
Anton
2014-11-14
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-01
Split up mapgen.cpp
kwolekr
2014-09-21
Split settings into seperate source and header files
ShadowNinja
2014-09-01
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
Save previously generated blocks on Mapgen blitback
kwolekr
2014-07-12
Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-07
Don't copy back already generated blocks on map generation
kwolekr
2014-07-07
Don't unload blocks if save failed
kwolekr
[next]