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path: root/src/map.cpp
AgeCommit message (Expand)Author
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-06-11Make node timers more efficientEkdohibs
2016-05-22Implement a PostgreSQL backendLoic Blot
2016-05-17DB::loadBlock copy removal & DB backend cleanupLoic Blot
2016-03-30Remove expensive copy of ContentFeaturesgregorycu
2016-01-20Liquid flow: Prevent water spreading on ignoreparamat
2016-01-07Liquids: Flow into and destroy 'floodable' nodesparamat
2015-10-14Rename macros with two leading underscoresShadowNinja
2015-10-14Use warningstream for log messages with WARNINGShadowNinja
2015-10-04Add emerge completion callback mechanismkwolekr
2015-10-04Define and use limit constants for Irrlicht fixed-width typeskwolekr
2015-09-23Add /emergeblocks command and core.emerge_area() Lua APIkwolekr
2015-08-13Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6Perttu Ahola
2015-08-13Add count based unload limit for mapblocksest31
2015-08-02Add map limit config optionrubenwardy
2015-05-17Record MapBlock modification reasons as flags instead of stringskwolekr
2015-05-08Ensure that Map::findNodesWithMetadata() reports nodes strictly within the no...kwolekr
2015-05-05Add core.find_nodes_with_meta() script APIkwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Don't start a server for map migrationShadowNinja
2015-03-06Clean up database API and save the local map on an intervalShadowNinja
2015-03-04ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot
2015-02-18Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot
2015-02-17Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...Loic Blot
2015-02-17Replace std::list by std::vector into timerUpdate callsLoic Blot
2015-02-17Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot
2015-01-27Fix missing map_meta.txt error when creating new worldskwolekr
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2015-01-18Water fixesgregorycu
2015-01-18Create empty default constructor for MapNodeCraig Robbins
2015-01-15Add ability to delete MapBlocks from mapkwolekr
2015-01-15Change UniqueQueue to use a queue and a set.unknown
2015-01-14Fix use of uninitialized dataCraig Robbins
2015-01-12Attempt to fix occasional issue of uninitialized MapBlock datakwolekr
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2014-12-29Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins
2014-12-18Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins
2014-12-12Use std::string::empty() instead of size() where applicableAnton
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-11-01Split up mapgen.cppkwolekr
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-09-01Update Mapgen VoxelManipulator on buffer invalidationkwolekr
2014-09-01Save previously generated blocks on Mapgen blitbackkwolekr
2014-07-12Move MapBlock (de)serializing code out of Database classsfan5
2014-07-07Don't copy back already generated blocks on map generationkwolekr