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path: root/src/itemdef.cpp
AgeCommit message (Expand)Author
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot
2015-03-04Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins
2015-02-11Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha...Craig Robbins
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl
2014-10-29Add option to enable mesh caching, add wallmounted for meshes.RealBadAngel
2014-06-29Add support for Android 2.3+sapier
2014-03-04Fix rendering glitches when far from the center of the mapNovatux
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2013-12-03Shaders rework.RealBadAngel
2013-11-17Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier
2013-11-17Fix multicaller support in RequestQueuesapier
2013-07-20Bump protocol versionPilzAdam
2013-07-20Make range of tools configureablePilzAdam
2013-07-14Change ContentFeatures array to a vectorKahrl
2013-07-07Fix many formspec menu bugssapier
2013-07-03Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl
2013-05-09Really fix itemdef memory leaksapier
2013-04-28Fix itemdef drop on NULL texturekwolekr
2013-04-09fix extruded items texture leaksapier
2013-04-07fix memory leak in itemdefsapier
2013-03-29Add different place sound for nodesPilzAdam
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-27Fix nodeplacement predictionPilzAdam
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-19Disable placement prediction for nodes that use on_rightclickJeija
2012-12-02Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola
2012-12-02On-demand item meshes and texturesPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-03-20Attempt to fix some minor memory leaksPerttu Ahola
2012-03-15MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl
2012-03-11Clean up log messages everywherePerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-02-24itemdef: handle the !render-to-target caseJonathan Neuschäfer
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl