Age | Commit message (Expand) | Author |
2017-10-29 | Allow overriding tool capabilities through itemstack metadata | raymoo |
2017-08-20 | Modernize code: very last fixes (#6290) | Loïc Blot |
2017-08-18 | Optimize headers (part 2) (#6272) | Loïc Blot |
2017-08-18 | Modernize various files (part 2) | Loic Blot |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot |
2017-06-25 | Inventory: Fix wrong stack size behaviour and item loss (#6039) | SmallJoker |
2017-06-20 | Automatic item and node colorization (#5640) | Dániel Juhász |
2017-06-17 | Cpp11 initializers 2 (#5999) | Loïc Blot |
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot |
2017-02-04 | Add ItemStack key-value meta storage | rubenwardy |
2016-09-08 | Make getStackMax return the correct maximal stack size | SmallJoker |
2015-08-19 | Fix inventory replace bug | est31 |
2015-06-23 | Add MoveSomewhere inventory action | est31 |
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins |
2014-11-19 | Clean up rollback | ShadowNinja |
2014-10-01 | Make players check inventory modification properly | ShadowNinja |
2014-01-11 | Add operator!= to Inventory(List), make operator== a const method | Kahrl |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-06-28 | Dont write player files all the time | PilzAdam |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-09-01 | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Fix loading of legacy chests | Perttu Ahola |
2012-06-03 | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-10 | Digging time groups WIP | Perttu Ahola |
2012-01-22 | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2012-01-02 | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola |
2011-12-28 | Add virtual destructors to abstract classes | Giuseppe Bilotta |
2011-12-04 | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola |
2011-12-04 | Convert CraftItems directly to the name pointed by alias; necessary due to lu... | Perttu Ahola |
2011-12-03 | Show infotext for unknown items placed on ground | Perttu Ahola |
2011-12-02 | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola |
2011-12-01 | Fix structs being declared as classes | Giuseppe Bilotta |
2011-12-01 | Do not assert if count becomes larger than getStackMax() in InventoryItem::ad... | Perttu Ahola |
2011-11-29 | CraftItem rework and Lua interface | Kahrl |
2011-11-29 | Fix stuff in inventory.{cpp,h} | Perttu Ahola |
2011-11-29 | Add IDropAction and related stuff | Kahrl |
2011-11-29 | Crafting definition in scripts | Perttu Ahola |
2011-11-29 | Improve item serialization | Perttu Ahola |
2011-11-29 | Clean InventoryItem interface a bit | Perttu Ahola |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola |