Age | Commit message (Expand) | Author |
2013-03-27 | Prevent infinite loop with invalid Inventory format | kwolekr |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-09-04 | Remove "Unknown inventory identifier" deserialization errors, because they ca... | Perttu Ahola |
2012-09-01 | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Fix loading of legacy chests | Perttu Ahola |
2012-06-03 | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-01-22 | tool and ToolItem apply item aliases | Kahrl |
2012-01-22 | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2012-01-02 | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola |
2011-12-04 | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola |
2011-12-04 | Convert CraftItems directly to the name pointed by alias; necessary due to lu... | Perttu Ahola |
2011-12-03 | Show infotext for unknown items placed on ground | Perttu Ahola |
2011-12-02 | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola |
2011-12-02 | Move ServerRemotePlayer to a separate file | Perttu Ahola |
2011-12-01 | Fix loading of legacy MaterialItems (was loaded as a quite random type) | Perttu Ahola |
2011-12-01 | Fix conditional bug in inventory | Giuseppe Bilotta |
2011-12-01 | Load count 0 in itemstring as 1 | Perttu Ahola |
2011-11-29 | Remove content_inventory.{h,cpp} | Perttu Ahola |
2011-11-29 | CraftItem rework and Lua interface | Kahrl |
2011-11-29 | Fix stuff in inventory.{cpp,h} | Perttu Ahola |
2011-11-29 | Add IDropAction and related stuff | Kahrl |
2011-11-29 | Crafting definition in scripts | Perttu Ahola |
2011-11-29 | Improve item serialization | Perttu Ahola |
2011-11-29 | Allow inputting nodename of MaterialItem in ItemSpec::checkItem | Perttu Ahola |
2011-11-29 | Clean InventoryItem interface a bit | Perttu Ahola |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola |
2011-11-29 | Move cook result properly to ContentFeatures | Perttu Ahola |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola |
2011-11-29 | Scripting WIP: dynamic object stuff | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-10-17 | Improve inventory debug output | Perttu Ahola |
2011-10-15 | mobv2 | Perttu Ahola |
2011-09-19 | Convert any inventory item into a mesh, bring back InventoryItem::getImageRay... | Kahrl |
2011-09-06 | Now SAOs will reflect changes to their temporary inventory object | JacobF |
2011-08-30 | If there was no source item in a furnace it would cause a segmentation fault. | JacobF |
2011-08-25 | Merged 2 branches because they relied on each other. | JacobF |
2011-08-11 | constify inventory item serialization | Giuseppe Bilotta |
2011-08-11 | Some inventory const-ification | Giuseppe Bilotta |
2011-07-31 | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola |