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hud.cpp
Age
Commit message (
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Author
2017-06-01
Do not shade inventory items with textures (#5869)
Dániel Juhász
2017-05-26
Time: Change old `u32` timestamps to 64-bit (#5818)
SmallJoker
2017-05-15
Add option to use neither node highlighting nor outlining
ezhh
2017-04-28
Clean up getTime helpers
ShadowNinja
2017-04-21
Soft node overlay (#5186)
Dániel Juhász
2017-04-08
Hardware coloring for itemstacks
Dániel Juhász
2017-01-09
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2016-11-12
Halo: Highlight selected face
RealBadAngel
2016-04-24
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-12
Fix inventory hud scaling
rubenwardy
2016-04-11
Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-10
Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-02-11
Use single box for halo mesh
RealBadAngel
2016-02-08
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
small drawItemStack cleanup
est31
2016-02-07
Use meshes to display inventory items
RealBadAngel
2015-08-25
Change i++ to ++i
David Jones
2015-07-08
Use UTF-8 instead of narrow
est31
2015-04-01
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-03-05
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-02-08
Hud: Modify Y-positioning of health/breath starbars to prevent overlapping wi...
kwolekr
2015-01-09
Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...
sapier
2014-12-05
Fix MSVC build
SmallJoker
2014-11-30
Make hud use fontengine too
sapier
2014-06-29
Add support for Android 2.3+
sapier
2014-06-22
Support for scalable font and gui elements
sapier
2014-05-31
Small cleanup of hud add/remove code
sapier
2014-05-18
Add support for interlaced polarized 3d screens
sapier
2014-05-11
Fix old client showing duplicated health bar on new server
sapier
2014-05-11
Fix incorrect scaling of customized hud item selection marker
sapier
2014-05-07
Fix heart + bubble bar size on different texture packs
sapier
2014-05-05
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-04-27
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
Add support for dpi based HUD scaling
sapier
2014-04-27
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-12
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
Add third person view
BlockMen
2014-04-08
Cleanup client init states by bumping protocol version
sapier
2014-01-26
New HUD element - waypoint.
RealBadAngel
2013-09-20
Add option to scale image to percentage values
BlockMen
2013-09-10
Fix hotbar padding at bottom
BlockMen
2013-09-05
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-08-25
Add support for using textures in hotbar
BlockMen
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-02
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-06-19
Add drowning
PilzAdam
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-04-25
Minor hud.cpp cleanup
kwolekr
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