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path: root/src/gamedef.h
AgeCommit message (Expand)Author
2016-02-18Move object nametags to cameraRealBadAngel
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr
2014-11-19Clean up rollbackShadowNinja
2014-10-21Recalculate normals for cached meshes.RealBadAngel
2014-01-06Create new instance of mesh every time it's required (Solves #703)Perttu Ahola
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-12-02ShaderSource and silly example shadersKahrl
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Node definition namesPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola