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Age
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Author
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-09-26
Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-21
Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-20
Digging animation
Kahrl
2011-09-19
Added sprite extruder
Kahrl
2011-09-15
Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-08
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-07
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
Display which tool the player is holding
JacobF
2011-08-23
Inventory transparency; very loosely based on sapier's commits.
Perttu Ahola
2011-08-22
Merge remote-tracking branch 'oblomov/me_cmd'
Perttu Ahola
2011-08-22
Merge remote-tracking branch 'oblomov/new_input'
Perttu Ahola
2011-08-22
Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-22
Remove distinction between /# and / commands
Giuseppe Bilotta
2011-08-22
Overhaul the input system
Giuseppe Bilotta
2011-08-15
lava!
Perttu Ahola
2011-08-12
added ipban support
Constantin Wenger
2011-08-11
Keep track of player item
Giuseppe Bilotta
2011-08-11
Refactor player's eye position coding
Giuseppe Bilotta
2011-08-05
merged delta and c55
Perttu Ahola
2011-08-03
Fixed farmesh to such that it was a long time ago.
Perttu Ahola
2011-08-01
Fixed a few problems in the ladder update, and changed the speed to account f...
Mark Holmquist
2011-08-01
Added ladders--they don't have any use yet, though
Mark Holmquist
2011-07-30
Server configuration is now written when "/#setting whatever = whatever" is i...
Perttu Ahola
2011-07-30
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
Removed remaining -delta references
Perttu Ahola
2011-07-23
Made hotbar a bit smaller
Perttu Ahola
2011-07-23
merged the content type extension and delta
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-17
* changed GUI to indicate Minetest Δ
Nils Dagsson Moskopp
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-11
+ farmesh config options
Jiří Procházka
2011-07-01
made screen go slightly blue when underwater
Perttu Ahola
2011-06-27
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-26
Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
added and commented out some debug output
Perttu Ahola
2011-06-26
even more code refactoring
Perttu Ahola
2011-06-18
Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
2011-06-18
farmesh render range is now dynamic
Perttu Ahola
2011-06-18
farmesh is now usable.
Perttu Ahola
2011-06-18
modified health bar a bit
Perttu Ahola
2011-06-18
enabled word wrap in chat
Perttu Ahola
2011-06-18
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
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