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AgeCommit message (Expand)Author
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-17Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-06-10C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot
2017-06-06Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2016-10-05Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2016-01-19EmergeManager: Do not queue duplicate block requestskwolekr
2015-10-27Add DISABLE_CLASS_COPY macro (and use it)kwolekr
2015-10-04Allow setting chunksize in core.set_mapgen_paramskwolekr
2015-10-04Hide mapgens from main menu not intended for end userskwolekr
2015-10-04Add emerge completion callback mechanismkwolekr
2015-09-23Add /emergeblocks command and core.emerge_area() Lua APIkwolekr
2015-08-23Clean up threadingShadowNinja
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-06Rewrite generate notification mechanismkwolekr
2014-11-14Fix warnings and other misc. minor changeskwolekr
2014-11-12Add Generator Element Management frameworkkwolekr
2014-11-01Split up mapgen.cppkwolekr
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-09ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
2014-01-26Fix use of previously deallocated EmergeManagerkwolekr
2013-12-15Replace SimpleThread by JThread now implementing same featuressapier
2013-12-14Add map feature generation notify Lua APIkwolekr
2013-12-08EmergeManager: Fix Lua mapgen override param handlingkwolekr
2013-08-15Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-06-27Add minetest.get_mapgen_object to APIkwolekr
2013-06-17Add initial Decoration support, many misc. improvements & modificationskwolekr
2013-05-19Fix nearly all warningskwolekr
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-03-24Add Ore infrastructure and l_register_ore()kwolekr
2013-02-26Fix most warnings, re-fix MSVC compile errorkwolekr
2013-02-25Misc. cleanup and minor fixeskwolekr
2013-02-25Add multi-Emerge thread supportkwolekr
2013-02-25Add emerge queue limit configurationkwolekr