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path: root/src/defaultsettings.cpp
AgeCommit message (Expand)Author
2016-05-10Mapgen V6: Synchronize spflags with defaultsettingskwolekr
2016-05-08Defaultsettings/Android: Increase 'max block generate distance' to 3paramat
2016-05-07Optimize default settings for Android buildMaksim Gamarnik
2016-04-14Add option to disable entity selectionboxes. (#3992)TriBlade9
2016-03-19Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok
2016-03-15Add option to not send pre v25 init packetest31
2016-03-12Add options for screenshot format and qualityDiego Martinez
2016-02-26Mapblock mesh: Allow to use VBORealBadAngel
2016-02-26Remove new_style_waterRealBadAngel
2016-02-22Add Lua interface to HTTPFetchRequestJeija
2016-02-21Camera: remove auto tune FPS, single view range settingRealBadAngel
2016-02-21Remove preload_item_visuals codeRealBadAngel
2016-02-09Filmic HDR tone mappingRealBadAngel
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2016-02-08Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel
2016-02-07Use meshes to display inventory itemsRealBadAngel
2015-11-21Mapgen: Add global 'decorations' flagparamat
2015-10-29WoW-style AutorunDuane Robertson
2015-10-29findSpawnPos: Add setting for max height above water levelparamat
2015-10-14Refactor loggingShadowNinja
2015-08-29Dungeongen: Remove floating framesparamat
2015-08-15Defaultsettings: Increase client_mapblock_limit to 5000paramat
2015-08-13Add count based unload limit for mapblocksest31
2015-08-07Fix camera updates being toggled by N key in release mode (#2762)Kahrl
2015-08-02Add map limit config optionrubenwardy
2015-07-23Optional reconnect functionalityest31
2015-07-17Server kicks: make messages configurable, cache wstringest31
2015-07-08Add new leaves style - simple (glasslike drawtype)RealBadAngel
2015-07-01Disable mesh cache by defaultest31
2015-06-28Minimap updateRealBadAngel
2015-06-27Add minimap featureRealBadAngel
2015-06-14Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat
2015-05-16Add core.request_insecure_environment()ShadowNinja
2015-05-16Add mod securityShadowNinja
2015-05-04Clouds: Make cloud area radius settable in .confparamat
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5
2015-04-14Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat
2015-04-01Clean scaling pre-filter for formspec/HUD.Aaron Suen
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-23Do not enable texture_clean_transparent by defaultkwolekr
2015-03-20Configurable automatic texture scaling and filtering at load time.Aaron Suen
2015-03-07Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat
2015-02-25Add camera smoothing and cinematic mode (F8)rubenwardy
2015-01-14Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade9
2015-01-09Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...sapier
2015-01-09Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...sapier
2015-01-09Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...sapier
2014-12-31Add display_gamma option for clientCraig Robbins
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins