Age | Commit message (Expand) | Author |
2013-12-03 | Add sneak and sneak_glitch to set_physics_override() | PilzAdam |
2013-08-17 | Send player damage to all clients and apply [brighten | PilzAdam |
2013-08-06 | Rename LagPool's member variables to avoid MSVC freaking up due to it's #defi... | Perttu Ahola |
2013-08-04 | Allow mods to listen to cheat detections using minetest.register_on_cheat() | Perttu Ahola |
2013-08-03 | Fix anticheat | Perttu Ahola |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam |
2013-07-20 | Add set_breath and get_breath to lua API. | RealBadAngel |
2013-04-05 | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune |
2013-03-28 | Closed add object <-> object collision handling | sapier |
2013-03-17 | lua methods set_look_pitch and set_look_yaw | RealBadAngel |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-11-29 | Full protocol 13 compatibility on server side | Perttu Ahola |
2012-11-25 | A bunch of fixes | MirceaKitsune |
2012-11-25 | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune |
2012-11-25 | Send animations, bone overrides and attachments in entity initialization. Cli... | MirceaKitsune |
2012-11-25 | Enable client-side attachments, add detachment code | MirceaKitsune |
2012-11-25 | Complete the attachment framework. | MirceaKitsune |
2012-11-25 | Framework for the attachment system, new object property which allows changin... | MirceaKitsune |
2012-11-25 | Get the new animation framework properly working | MirceaKitsune |
2012-11-25 | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune |
2012-09-09 | Add dtime_s to entity activation | Perttu Ahola |
2012-07-25 | Remove special handling of creative mode | Perttu Ahola |
2012-07-21 | Server-side checking of digging; disable_anticheat setting | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-04-01 | Don't apply player movement cheat detection in singleplayer | Perttu Ahola |
2012-03-31 | Add server-side enforcement of the 'fast' privilege; also fix client checking... | Perttu Ahola |
2012-03-30 | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola |
2012-03-30 | ObjectProperties | Perttu Ahola |
2012-03-29 | Use GenericCAO in place of LuaEntityCAO and PlayerCAO | Perttu Ahola |
2012-03-29 | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-10 | LuaEntity armor groups | Perttu Ahola |
2012-03-10 | Entity damage system WIP; Remove C++ mobs | Perttu Ahola |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2012-01-02 | Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw() | Perttu Ahola |
2012-01-02 | ObjectRef:get_entity_name() and fixing of comments in default/init.lua | Perttu Ahola |
2011-12-02 | Remove obsolete createPickedUpItem() | Perttu Ahola |
2011-12-01 | Players are more like objects + related stuff | Perttu Ahola |
2011-12-01 | Player-is-SAO WIP | Perttu Ahola |
2011-11-29 | CraftItem rework and Lua interface | Kahrl |
2011-11-29 | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola |
2011-11-29 | Reshape LuaEntityCAO implementation a bit and make TNT to blink | Perttu Ahola |
2011-11-29 | Relatively snappy object-ground collision detection | Perttu Ahola |
2011-11-29 | Improve LuaEntity velocity/acceleration handling (by kahrl); implement static... | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Scripting WIP: dynamic object stuff | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |
2011-11-29 | Scripting WIP | Perttu Ahola |