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path: root/src/content_sao.cpp
AgeCommit message (Expand)Author
2020-03-05Fixes around ServerActiveObject on_punch handlingsfan5
2020-02-11Script API: Check that SAOs are still usable before attempting to use themsfan5
2020-01-22Remove unused weight property from objects (#9320)Wuzzy
2019-10-29Change some usages of "deprecated" to "obsolete" (#9062)random-geek
2019-10-02Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker
2019-09-22Punchwear (improved) (#8959)sfan5
2019-09-21Wieldhand: Specify which ItemStack to use (#8961)SmallJoker
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2019-08-10Implement adding velocity to player from Luasfan5
2019-08-07Unify wield item handling (#8677)SmallJoker
2019-08-01Group "immortal" also protects players from damageWuzzy
2019-07-30Move the clamping of hp/breath when their maximums change to read_object_prop...Beha
2019-07-29ContentCAO: Fix broken attachments on join (#8701)SmallJoker
2019-06-09Damage: Play no damage sound when immortal (#8350)SmallJoker
2019-04-29PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changedANAND
2019-04-28Force send a mapblock to a player (#8140)sofar
2019-04-27Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)ANAND
2019-04-14Attend to review, re-arrange blank lines, update lua_api.txtparamat
2019-04-14Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno
2019-04-11Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette
2019-02-15Don't regain breath while in ignore node (#8218)Wuzzy
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-03Proselytize the network. Use IEEE F32 (#8030)SmallJoker
2018-12-23Fix entity rotation in existing worlds (#7989)SmallJoker
2018-12-05Fix player rotations (#7941)CoderForTheBetter
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-08-05Prevent objects from colliding with own child attachments (#7610)SmallJoker
2018-08-02Smoothed yaw rotation for objects (#6825)SmallJoker
2018-07-08Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl
2018-05-14Fix segfault in player migration and crash in log_deprecatedSmallJoker
2018-04-30Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker
2018-04-15FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)Paramat
2018-04-06Fix SAOM (#7200)Vitaliy
2018-04-03Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot
2018-04-03Optimize entity-entity collision (#6587)Vitaliy
2018-03-29Optional alpha channel support for entitiesstujones11
2018-03-29Fix a warning introduced by c5b4e541749c50805519ce040d98a0a8e5e0ec03Loic Blot
2018-03-28Add reasons to on_dieplayer and on_hpchangeAndrew Ward
2018-02-26SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-02-02Refine movement anticheat again (#7004)sfan5
2018-01-28Apply physics overrides correctly during anticheat calculations (#6970)sfan5
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-12-01CAO/SAO: Nicer velocity-controlled, interpolated rotation property:SmallJoker
2017-11-14PlayerSAO damage: Update to cope with variable player heightsparamat
2017-11-06Player eye height: Make this a settable player object propertyparamat
2017-09-30Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2017-09-15Customizeable max breath for players (#6411)SmallJoker
2017-09-01Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier