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path: root/src/content_sao.cpp
AgeCommit message (Expand)Author
2018-04-15FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)Paramat
2018-04-06Fix SAOM (#7200)Vitaliy
2018-04-03Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot
2018-04-03Optimize entity-entity collision (#6587)Vitaliy
2018-03-29Optional alpha channel support for entitiesstujones11
2018-03-29Fix a warning introduced by c5b4e541749c50805519ce040d98a0a8e5e0ec03Loic Blot
2018-03-28Add reasons to on_dieplayer and on_hpchangeAndrew Ward
2018-02-26SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-02-02Refine movement anticheat again (#7004)sfan5
2018-01-28Apply physics overrides correctly during anticheat calculations (#6970)sfan5
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-12-01CAO/SAO: Nicer velocity-controlled, interpolated rotation property:SmallJoker
2017-11-14PlayerSAO damage: Update to cope with variable player heightsparamat
2017-11-06Player eye height: Make this a settable player object propertyparamat
2017-09-30Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2017-09-15Customizeable max breath for players (#6411)SmallJoker
2017-09-01Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier
2017-08-30Zoom: Move enabling zoom to a new player object propertyparamat
2017-08-24Make entity selection and collision boxes independently settable (#6218)stujones11
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
2017-08-23Do not add base position to player selection box (#6241)stujones11
2017-08-20Modernize code: very last fixes (#6290)Loïc Blot
2017-08-17Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot
2017-08-09Step height: Add as a player object propertyparamat
2017-07-27Add LuaEntity on_death callback (#6177)Loïc Blot
2017-07-21Player collisionbox: Make settableTeTpaAka
2017-07-07Expose getPointedThing to LuaDániel Juhász
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-06-03Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot
2017-05-09Revert custom player collision box and step height commitsparamat
2017-05-07Player properties: Set correct default collisionboxparamat
2017-05-06Make the player collisionbox settableTeTpaAka
2017-05-06Use stepheight from CAO instead of hardcoded valueSapier
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Sneak glitch: Set default to falseparamat
2017-04-17Sneak: Add option for old move codeparamat
2017-04-15Partial damage cheat fix: node damages server side (#4981)Loïc Blot
2017-04-06Fix problems when overriding the hand:Ekdohibs
2017-04-06Fix multiple death messages (#5305)presstabstart
2017-03-19Update server min protocol version to v24 (#5411)Loïc Blot
2017-03-13[CSM] Client side moddingLoic Blot
2017-03-11Do not increase breath if at full breath.Auke Kok
2017-02-01Fix anticheat resetting client position after the client is teleportedEkdohibs
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot