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path: root/src/content_sao.cpp
AgeCommit message (Expand)Author
2015-06-22Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune
2015-06-15Ignore punches with no damage in the actionstreamSmallJoker
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-05-28Add some missing getter functions to the lua APITeTpaAka
2015-05-27Spare some string copiesest31
2015-05-15Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka
2015-05-15Add minetest.register_on_punchplayerBrandon
2015-05-15Add get and set functions for the nametag colorTeTpaAka
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-19Reset the old HP method on PlayerSAO::setHPLoic Blot
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-05Remove Queue class which uses std::list and use native std::queueLoic Blot
2015-03-04Send Position packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-04Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-03Remove unused m_wielded_item_not_sentLoic Blot
2015-03-03Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot
2015-03-03Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot
2015-02-17SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-06-23Only keep players loaded while they're connectedShadowNinja
2014-03-12Pass arguments by referenceSelat
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-08-17Send player damage to all clients and apply [brightenPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Add support for entities to automatic face movement directionsapier
2013-08-07Fix various memory access problems detected by valgrindKahrl
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-08-03Fix anticheatPerttu Ahola
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-05-20Allow nil as puncher e.g. to do damage by tntsapier
2013-04-25Move player collisionbox to player classsapier
2013-04-09fix objects colliding with its own collision boxessapier
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-28Closed add object <-> object collision handlingsapier
2013-03-17lua methods set_look_pitch and set_look_yawRealBadAngel
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-12-23Initialize all member variables of LuaEntitySAOPerttu Ahola
2012-11-29Full protocol 13 compatibility on server sidePerttu Ahola
2012-11-26Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola
2012-11-25A bunch of fixesMirceaKitsune
2012-11-25Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune