Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-06-16 | C++11 patchset 9: move hardcoded init parameters to class definitions (part ↵ | Loïc Blot | |
1) (#5984) * C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code | |||
2015-09-19 | Various style cleanups + unused code removal | est31 | |
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments | |||
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-06-03 | WIP node metadata, node timers | Kahrl | |
2011-11-29 | GenericNodeMetadata and an example furnace | Perttu Ahola | |
2011-11-29 | Mode node definition loading from Lua (still not finished), fix metadata ↵ | Perttu Ahola | |
creation from name | |||
2011-11-29 | Add names to NodeMetadata | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Generic NodeMetadata text input | Perttu Ahola | |
2011-09-23 | remove content_* things from map.cpp | darkrose | |
2011-09-22 | added locking chests - clean patch | darkrose | |
2011-08-24 | Don't remove furnace if something is inside it. | JacobF | |
2011-06-18 | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | |
2011-06-18 | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | |