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path: root/src/content_cao.h
AgeCommit message (Expand)Author
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl
2014-07-06Fix warnings reported by clangsfan5
2014-06-23Speedup attachement handling by replacing vector search by direct array acces...sapier
2014-05-17Split declaration of GenericCAO from implementationsapier
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2011-12-01Player-is-SAO WIPPerttu Ahola
2011-11-29Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola
2011-11-29Relatively snappy object-ground collision detectionPerttu Ahola
2011-11-29Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...Perttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-10-15Make dungeon masters though and make oerkkis disappear when they get to you (...Perttu Ahola
2011-10-15Improve mobv2Perttu Ahola
2011-10-15mobv2Perttu Ahola
2011-07-30Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola
2011-07-20+ firefliesNils Dagsson Moskopp
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola