Age | Commit message (Expand) | Author |
2014-01-06 | Create new instance of mesh every time it's required (Solves #703) | Perttu Ahola |
2013-12-13 | Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing. | Ilya Zhuravlev |
2013-12-03 | Add sneak and sneak_glitch to set_physics_override() | PilzAdam |
2013-09-10 | Add offset to automatic_face_movement_dir | PilzAdam |
2013-08-17 | Send player damage to all clients and apply [brighten | PilzAdam |
2013-08-13 | Add support for entities to automatic face movement direction | sapier |
2013-07-30 | Add support for setting stepheight for entities | sapier |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam |
2013-07-10 | Fix multiple texture support for animated meshnodes | stujones11 |
2013-07-02 | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl |
2013-04-09 | fix objects colliding with its own collision boxes | sapier |
2013-04-05 | unkn own block -> unkn own node | khonkhortisan |
2013-04-05 | Fix nick completion | PilzAdam |
2013-04-05 | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune |
2013-04-03 | Fix camera "jumping" when attached and the parent goes too fast | Zeg9 |
2013-03-28 | Closed add object <-> object collision handling | sapier |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-12-02 | On-demand item meshes and textures | Perttu Ahola |
2012-11-27 | Fix forgotten material properties for meshes (also seems to have been forgott... | MirceaKitsune |
2012-11-26 | Proper versioning of new network-serialized stuff | Perttu Ahola |
2012-11-26 | Fix LuaEntitySAO::getClientInitializationData() and bump the related version | Perttu Ahola |
2012-11-25 | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune |
2012-11-25 | A bunch of fixes | MirceaKitsune |
2012-11-25 | Allow Vanessa's texture filtering / mipmap patch to work on models, as well a... | MirceaKitsune |
2012-11-25 | Fix more things I forgot for attached players. Such players will now properly... | MirceaKitsune |
2012-11-25 | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune |
2012-11-25 | Send animations, bone overrides and attachments in entity initialization. Cli... | MirceaKitsune |
2012-11-25 | Enable client-side attachments, add detachment code | MirceaKitsune |
2012-11-25 | Fix some remaining issues with attachments, now they work. Tested with object... | MirceaKitsune |
2012-11-25 | Complete the attachment framework. | MirceaKitsune |
2012-11-25 | Framework for the attachment system, new object property which allows changin... | MirceaKitsune |
2012-11-25 | Get the new animation framework properly working | MirceaKitsune |
2012-11-25 | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune |
2012-11-25 | Allow the LUA API to set animations to meshes as well as the animation speed.... | MirceaKitsune |
2012-11-25 | Get the mesh working through the memory cache properly. Most credit goes to c... | MirceaKitsune |
2012-11-25 | Add a subfolder for models and transfer models from server to client | MirceaKitsune |
2012-11-25 | Fix material properties and allow lighting. Models should now be affected by ... | MirceaKitsune |
2012-11-25 | Properly read the mesh from LUA. | MirceaKitsune |
2012-11-25 | 3D model support for players using Irrlicht. Also ready the basis for mesh su... | MirceaKitsune |
2012-09-09 | Fix wielditem entity drawtype brightness control | Perttu Ahola |
2012-07-27 | Experimental-ish rollback functionality | Perttu Ahola |
2012-07-21 | Define M_PI on MSVC | Perttu Ahola |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-04-07 | Fix fabs() brainfart | Perttu Ahola |
2012-04-07 | Fix MSVC ambiguous fabs() call errors | Perttu Ahola |
2012-04-04 | Fix visual='cube' size | Perttu Ahola |