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path: root/src/collision.cpp
AgeCommit message (Expand)Author
2016-04-06Fix #3955 (player dying on login).Nathanaƫl Courant
2016-03-12Allow nodes to specify which sides to connect to.Auke Kok
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2016-03-01Revert "Fix jumping at node edge"nerzhul
2016-02-20Little collision.cpp cleanupsLoic Blot
2016-02-19Fix jumping at node edgegregorycu
2016-01-29Don't pass non-const references to collision methodsest31
2015-12-29Make collisionMoveSimple time overflow message written to log/show up at max ...Sapier
2015-10-26Fix jittering sounds on entities (fixes #2974)BlockMen
2015-10-14Use warningstream for log messages with WARNINGShadowNinja
2015-09-26Fix falling through nodes on world load (fixes #2784)Christof Kaufmann
2015-08-25Change i++ to ++iDavid Jones
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-04-16Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-05collisionMoveSimple: use std::vector instead of std::list, this improve the p...Loic Blot
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-10-19Custom collision boxes node property.RealBadAngel
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-01Disable collision fix, its broke unit testsproller
2013-06-30Fix sand, gravel falling stuckproller
2013-05-19Fix nearly all warningskwolekr
2013-04-09fix objects colliding with its own collision boxessapier
2013-04-03Limit speed in collisionMoveResult for avoiding hangsEsteban I. Ruiz Moreno
2013-03-28Closed add object <-> object collision handlingsapier
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-01-16add limit for steps to avoid runaway memory consumption by collision handlingsapier
2012-09-01Add bouncy node groupPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-04-07Fix collision code getting stuck if speed is 0Perttu Ahola
2011-11-29Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola
2011-11-29Relatively snappy object-ground collision detectionPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-10implemented rats in new system to verify that it worksPerttu Ahola