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path: root/src/clientserver.h
AgeCommit message (Expand)Author
2013-11-30Add minetest.swap_nodeNovatux
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Add support for entities to automatic face movement directionsapier
2013-08-02Weather backward compatibilityproller
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-20Bump protocol versionPilzAdam
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-04Fix documentation for HUD commands in protocolPilzAdam
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-18Lua HUDJonathon Anderson
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune
2013-03-29Add different place sound for nodesPilzAdam
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-23Allow spawning particles from the server, from luaJeija
2013-03-23Move rightclickable to the proper placePilzAdam
2013-03-23Include backface_culling flag in serialization format for TileDefsJürgen Doser
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-14Improved Player PhysicsMirceaKitsune
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-16Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev
2012-11-29Allow server to accept protocol 13 clients altough they don't work too wellPerttu Ahola
2012-11-29Ranged support of protocol version on server sidePerttu Ahola
2012-11-26Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola
2012-11-26Move a function from clientserver.h to clientserver.cppPerttu Ahola
2012-11-26New PROTOCOL_VERSION scheme (allow client to support a range of versions)Perttu Ahola
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune
2012-11-25A bunch of fixesMirceaKitsune
2012-09-05Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...Perttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-23Fix map deserialization and remove old serialization codePerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Increment protocol versionPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-25Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versionsPerttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola