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Author
2020-11-28
Merged Minetest
Elias Fleckenstein
2020-11-26
Return star color calculation to what it previously was
sfan5
2020-11-26
Fix style
numzero
2020-11-26
Provide fallback star color for GLES 2 with MT shaders disabled
numzero
2020-11-26
Sky: support GLES2
numzero
2020-11-26
Allow missing shaders
numzero
2020-11-26
Replace TriangleFan as poorly supported
numzero
2020-11-26
Reuse seed when updating stars
numzero
2020-11-26
Store stars in a single static mesh buffer
numzero
2020-11-26
Don't evaluate things many times
numzero
2020-11-26
Batch cloud drawing
numzero
2020-11-26
Fixed glowing GenericCAOs being rendered completely back when Fullbright is e...
Elias Fleckenstein
2020-11-26
Added ClientObjectRef:get_hp()
Elias Fleckenstein
2020-11-25
Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-24
Added AutoSlip (-> Credit to Code-Sploit)
Elias Fleckenstein
2020-11-24
Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)
Elias Fleckenstein
2020-11-23
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override
Elias Fleckenstein
2020-11-20
Added OnlyTracePlayers
Elias Fleckenstein
2020-11-12
Fix player sprite visibility in first person
sfan5
2020-11-12
Fix overloaded virtual warnings with get/setAttachment()
sfan5
2020-11-12
Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
SmallJoker
2020-11-09
Joystick: Remap joystick-specific KeyTypes to generic ones
Markus Koch
2020-11-08
Possibility to use cheat menu while pressing other keys
Elias Fleckenstein
2020-11-08
ContentCAO: Fix segfault when minimap is disabled
SmallJoker
2020-11-05
Fix integer-string conversion for shaders
sfan5
2020-11-05
MapBlockMesh Performance Improvement
Elias Fleckenstein
2020-11-05
Several Enhancements
Elias Fleckenstein
2020-11-05
Added NodeESP
Elias Fleckenstein
2020-11-04
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
2020-11-04
Revert "Make Lint Happy"
Elias Fleckenstein
2020-11-04
Fix github build problems #3
Elias Fleckenstein
2020-11-04
Fix github build problems #2
Elias Fleckenstein
2020-11-04
Fix github build problems
Elias Fleckenstein
2020-11-04
Make Lint Happy
Elias Fleckenstein
2020-11-04
Added CheatHUD
Elias Fleckenstein
2020-11-04
Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObject...
Elias Fleckenstein
2020-11-02
Reverted accidental commit in wrong repo
Elias Fleckenstein
2020-11-02
Armor textures support
Elias Fleckenstein
2020-10-29
Player physics: Ensure larger dtime simulation steps (#10563)
Lars Müller
2020-10-29
Show RTT in ms with 2 digits of precision (#10573)
Oblomov
2020-10-25
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-21
Fix Media... 0% on loading screen (#9478)
Maksim
2020-10-20
Fix show_on_minimap default value for local player
sfan5
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
Minor clientmap improvements.
Lars
2020-10-19
Added ThroughWalls, InventoryActions API and AutoTotem
Elias Fleckenstein
2020-10-18
Added the API additions from waspsaliva
Elias Fleckenstein
2020-10-18
Make lint happy; Remove stupid redirector
Elias Fleckenstein
2020-10-17
Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.
Lars
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