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AgeCommit message (Expand)Author
2020-11-28Merged MinetestElias Fleckenstein
2020-11-26Return star color calculation to what it previously wassfan5
2020-11-26Fix stylenumzero
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero
2020-11-26Sky: support GLES2numzero
2020-11-26Allow missing shadersnumzero
2020-11-26Replace TriangleFan as poorly supportednumzero
2020-11-26Reuse seed when updating starsnumzero
2020-11-26Store stars in a single static mesh buffernumzero
2020-11-26Don't evaluate things many timesnumzero
2020-11-26Batch cloud drawingnumzero
2020-11-26Fixed glowing GenericCAOs being rendered completely back when Fullbright is e...Elias Fleckenstein
2020-11-26Added ClientObjectRef:get_hp()Elias Fleckenstein
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars
2020-11-24Added AutoSlip (-> Credit to Code-Sploit)Elias Fleckenstein
2020-11-24Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)Elias Fleckenstein
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-20Added OnlyTracePlayersElias Fleckenstein
2020-11-12Fix player sprite visibility in first personsfan5
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch
2020-11-08Possibility to use cheat menu while pressing other keysElias Fleckenstein
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-05Fix integer-string conversion for shaderssfan5
2020-11-05MapBlockMesh Performance ImprovementElias Fleckenstein
2020-11-05Several EnhancementsElias Fleckenstein
2020-11-05Added NodeESPElias Fleckenstein
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller
2020-11-04Revert "Make Lint Happy"Elias Fleckenstein
2020-11-04Fix github build problems #3Elias Fleckenstein
2020-11-04Fix github build problems #2Elias Fleckenstein
2020-11-04Fix github build problemsElias Fleckenstein
2020-11-04Make Lint HappyElias Fleckenstein
2020-11-04Added CheatHUDElias Fleckenstein
2020-11-04Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObject...Elias Fleckenstein
2020-11-02Reverted accidental commit in wrong repoElias Fleckenstein
2020-11-02Armor textures supportElias Fleckenstein
2020-10-29Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller
2020-10-29Show RTT in ms with 2 digits of precision (#10573)Oblomov
2020-10-25Shaders for Android (GLES 2) (#10506)Vitaliy
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-19Minor clientmap improvements.Lars
2020-10-19Added ThroughWalls, InventoryActions API and AutoTotemElias Fleckenstein
2020-10-18Added the API additions from waspsalivaElias Fleckenstein
2020-10-18Make lint happy; Remove stupid redirectorElias Fleckenstein
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars