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AgeCommit message (Collapse)Author
2021-01-11Logo improvementsElias Fleckenstein
2021-01-07Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-23Minor profiler fixes.Lars
2020-12-19Fix some more joystick issues (#10624)Markus
2020-12-19Cleanup shader generation code (#10663)Vitaliy
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-12-14Semi-transparent background for nametags (#10152)Zughy
2020-12-12Rework RangeElias Fleckenstein
2020-12-12Make GitHub Actions Happy try 312-12-2020Elias Fleckenstein
2020-12-12Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2020-12-12Make GitHub Actions Happy try 1Elias Fleckenstein
2020-12-11Remove obsolete code from clientenvironmentElias Fleckenstein
2020-12-11New Cheat PhilosophyElias Fleckenstein
2020-12-11World Cheats improvements; Add BlockLava; Readd minetest.request_http_api ↵Elias Fleckenstein
for Compatibility
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker
2020-11-29Remove NextItemElias Fleckenstein
2020-11-28Added minetest.close_formspecElias Fleckenstein
2020-11-28Fixed Minimap positionElias Fleckenstein
2020-11-28Fixed FastPlace and AutoPlaceElias Fleckenstein
2020-11-28Improved FreecamElias Fleckenstein
2020-11-28Added configureable Colors for PlayerESP and EntityESPElias Fleckenstein
2020-11-28EntityESP, EntityTracers, PlayerESP, PlayerTracersElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-26Return star color calculation to what it previously wassfan5
2020-11-26Fix stylenumzero
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero
2020-11-26Sky: support GLES2numzero
IrrLicht built-in shader is broken, have to write my own
2020-11-26Allow missing shadersnumzero
2020-11-26Replace TriangleFan as poorly supportednumzero
2020-11-26Reuse seed when updating starsnumzero
The only currently relevant parameter is scale which can now be changed without resetting stars position
2020-11-26Store stars in a single static mesh buffernumzero
2020-11-26Don't evaluate things many timesnumzero
2020-11-26Batch cloud drawingnumzero
2020-11-26Fixed glowing GenericCAOs being rendered completely back when Fullbright is ↵Elias Fleckenstein
enabled
2020-11-26Added ClientObjectRef:get_hp()Elias Fleckenstein
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars
2020-11-24Added AutoSlip (-> Credit to Code-Sploit)Elias Fleckenstein
2020-11-24Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)Elias Fleckenstein
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-20Added OnlyTracePlayersElias Fleckenstein
2020-11-12Fix player sprite visibility in first personsfan5
closes #10525
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker
This reverts commit 787561b29afdbc78769f68c2f5c4f2cff1b32340.
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch
According to the following table: * MOUSE_L -> DIG * MOUSE_R -> PLACE * SCROLL_UP -> HOTBAR_NEXT * SCROLL_DOWN -> HOTBAR_PREV This commit entirely removes the special KeyTypes used for joysticks. Support for the MOUSE KeyTypes had already been removed in the main game code without adapting the joystick code, breaking joystick input. This commit restores joystick functionality.
2020-11-08Possibility to use cheat menu while pressing other keysElias Fleckenstein
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-05Fix integer-string conversion for shaderssfan5
closes #10605
2020-11-05MapBlockMesh Performance ImprovementElias Fleckenstein