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AgeCommit message (Expand)Author
2018-12-08Fix crash if display resolution is not set (#7950)Martin Renold
2018-12-06Draw all horizons and sky base, in front of stars (#7932)Paramat
2018-12-04Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker
2018-12-02Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg
2018-12-02Draw stars behind the moon (#7928)Paramat
2018-12-02Slightly alter star appearence time and full brightness time (#7921)Paramat
2018-12-01Added pitch fly mode (#7817)Gaël C
2018-12-01Fix sky bugs when using sun or moon textures (#7918)Paramat
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-11-18Android: Improve UI scaling on smaller high-density displays (#7834)stujones11
2018-11-11Disable HW stereo for IrrLicht 1.9 (not supported anymore)number Zero
2018-10-06F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat
2018-09-29Software inventorycube (#7651)Vitaliy
2018-09-08Particles: Make collision with objects optional (#7682)Paramat
2018-08-08Some minor Fastface optimizations. (#7628)lhofhansl
2018-06-17Provide Xorg/net wm process ID (#7445)thoughtjigs
2018-05-29Add crossview support (#7361)otdav33
2018-05-29Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot
2018-05-28Fix more GCC 8.1 warnings ...Loïc Blot
2018-04-03Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot
2018-03-30Client eventmanager refactor (#7179)Loïc Blot
2018-03-29Sound: fix static initialization order dependency by not having one (#7168)nOOb3167
2018-03-24Make sounds stop playing when entering game or mainmenunOOb3167
2018-03-24Cleanup sound manager class (#7158)Loïc Blot
2018-03-23Fix some gcc 7.3 reported warningsLoic Blot
2018-03-23Global initialization of sound using SoundManagerGlobal (#7063)nOOb3167
2018-03-22Update mesh collector and move it to a separate file (#6904)Vitaliy
2018-03-11Android build fixes for c++11stujones11
2018-03-10Drop texture file list cache (#6660)Vitaliy
2018-02-15Render copyright notice: Fix name spelling (#7042)Vitaliy
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2018-02-08Switch F3 to use 'enable_fog' settingThomasMonroe314
2018-02-08Include alpha channel reference in MaterialTypeParamstujones11
2018-01-26Fix issues with earlier CSM HUD commit (#6940)red-001
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
2018-01-20Game refactor [3/X]: Move keycache to inputhandlerLoic Blot
2018-01-20Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...Loic Blot
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001
2018-01-13Add confirmation on new player registration (#6849)Muhammad Rifqi Priyo Susanto
2018-01-05Don't recalculate statustext initial color everytime & review fixesLoic Blot
2018-01-05GameUI refactor (part 7/7): Finish to include profiler things to GameUILoic Blot
2018-01-05GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...Loic Blot
2018-01-05GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI classLoic Blot
2018-01-05GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...Loic Blot
2018-01-05GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...Loic Blot
2018-01-05GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot
2018-01-05GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot
2017-11-17Load files from subfolders in texturepacksnumber Zero
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-11-06LINT: Add files to whitelist, fix detected indent errorsparamat