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shadows
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Author
2022-05-26
Force-update shadows when the world is changed (#12364)
x2048
2022-05-23
Quantize light frustum calculations (#12357)
x2048
2022-05-21
Improve shadow filters (#12195)
x2048
2022-04-30
Deal with compiler warnings
sfan5
2022-04-14
Implement shadow offsets for the new SM distortion function (#12191)
x2048
2022-04-07
Adjust shadowmap distortion to use entire SM texture (#12166)
x2048
2022-04-02
Increase the ratio between shadow range and viewing range
Dmitry Kostenko
2022-03-31
Limit shadow map to the viewing range (#12158)
x2048
2022-03-31
Tune shadow perspective distortion (#12146)
x2048
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-07
Correct normal bias for entities
Dmitry Kostenko
2021-10-05
Reduce shadow jitter (#11668)
lhofhansl
2021-08-12
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-11
Improve shadow rendering with non-default camera FOV (#11385)
x2048
2021-06-06
Shadow mapping render pass (#11244)
Liso