| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-04-14 | Implement shadow offsets for the new SM distortion function (#12191) | x2048 |
| 2022-04-07 | Adjust shadowmap distortion to use entire SM texture (#12166) | x2048 |
| 2022-03-07 | Correct normal bias for entities | Dmitry Kostenko |
| 2021-07-25 | Distribute shadow map update over multiple frames to reduce stutter (#11422) | x2048 |
| 2021-06-06 | Shadow mapping render pass (#11244) | Liso |
