| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-11-05 | Fix integer-string conversion for shaders | sfan5 |
| 2020-10-25 | Shaders for Android (GLES 2) (#10506) | Vitaliy |
| 2020-10-17 | Remove all bump mapping and parallax occlusion related code. | Lars |
| 2020-09-14 | Remove "generate normal maps" feature (#10313) | hecks |
| 2020-09-09 | Darwin platform build fix (#10376) | David CARLIER |
| 2020-08-25 | shaders: Fix transparency on GC7000L (#10036) | mntmn |
| 2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov |
| 2020-02-16 | Basic model shading (#9374) | Danila Shutov |
| 2019-03-27 | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) | Paramat |
| 2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin |
