| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-04-20 | Enable cleanTransparent filter for mipmapping and improve its' algorithm ↵ | sfan5 | |
| (#11145) | |||
| 2021-02-22 | Minimap: Fix default label translations | SmallJoker | |
| 2020-12-19 | Cleanup shader generation code (#10663) | Vitaliy | |
| Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. | |||
| 2020-10-19 | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | |
| property (#10443) | |||
| 2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | |
| Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map | |||
| 2019-08-19 | Restore intended functionality to minimap markers (#8819) | theviper121 | |
| 2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
| Update Android.mk Remove 'src/client' from include_directories | |||
