Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-07 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-06-03 | Remove obsolete eye_height related workaround | sfan5 | |
This was added a long time ago in 42bbd5c9ae06a8d8ffb7915599097ead6f848755 and meant to fix prevent the view becoming black when jumping into a ceiling, this no longer happens today. | |||
2022-05-17 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-03-26 | Add API to control shadow intensity from the game/mod (#11944) | x2048 | |
* Also Disable shadows when sun/moon is hidden. Fixes #11972. | |||
2022-01-09 | Restore pass-through of direction keys (#11924) | sfan5 | |
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable. | |||
2021-10-01 | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) | Wuzzy | |
2021-05-13 | Add minetest.get_send_speed | Elias Fleckenstein | |
2021-03-26 | Fix legit_speed | Elias Fleckenstein | |
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-07-31 | Added more cheats | Elias Fleckenstein | |
2020-07-20 | Added EntitySpeed | Elias Fleckenstein | |
2020-04-16 | Camera: Fix shooting line offsets (#9681) | SmallJoker | |
Removes duplicated offset calculations from Game and use whatever the Camera class returns. This keeps the eye position nicely in sync, and gets rid of duplicated code. | |||
2020-04-08 | Collision various fixes (#9343) | TheTermos | |
2019-12-07 | Attachments: Fix interpolation from (0,0,0) after detach | SmallJoker | |
GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position | |||
2019-09-14 | LocalPlayer: Fix code-style | ANAND | |
2019-09-14 | Fix LocalPlayer::isDead always returning false if player is immortal | ANAND | |
2019-08-20 | Disable autoforward if player is dead | ANAND | |
2019-08-10 | Implement adding velocity to player from Lua | sfan5 | |
The intended usecase is knockback, but there's potential for more. | |||
2019-06-10 | Add disable_jump to liquids and ladders (#7688) | SmallJoker | |
Remove second nodedef check by improving the colliding node detection Also remove the 2nd check in old_move, correct standing node a bit | |||
2018-12-31 | Extend pitch fly mode to swimming (#7943) | random-geek | |
2018-12-01 | Added pitch fly mode (#7817) | Gaƫl C | |
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly. It allows smoother and more complex movements. Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf) | |||
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories |