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path: root/src/client/game.cpp
AgeCommit message (Expand)Author
2021-09-27Order drawlist by distance to the camera when rendering (#11651)x2048
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-19Fix client-side performance of chat UI (#11612)DS
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21Show status message when changing block bounds (#11556)Wuzzy
2021-08-19Add fwgettext util functionrubenwardy
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048
2021-07-12Fix revoke debug privs not reliably turn off stuff (#11409)Wuzzy
2021-07-11Avoid draw list and shadow map update in the same frame to reduce dtime jitte...x2048
2021-06-24Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy
2021-06-06Shadow mapping render pass (#11244)Liso
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-05-03refacto: protect some RenderingEngine::get_scene_managerLoic Blot
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot
2021-05-03refacto: hide mesh_cache inside the rendering engineLoic Blot
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-04-05Don't apply connection timeout limit to locally hosted serverssfan5
2021-04-05Game: Scale damage flash to max HPSmallJoker
2021-03-31Irrlicht support code maintenancesfan5
2021-03-30Consistent title bar + render information in mainmenu (#10764)SmallJoker
2021-03-21Restore minimal normal texture support (for minimap shading)Vitaliy
2021-03-19Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-03-06Clean up ClientEvent hudadd/hudchange internalssfan5
2021-03-05Pause animations while game is paused (#10658)Vitaliy
2021-02-26Fix hud_change and hud_remove after hud_add (#10997)savilli
2021-02-24Use "Aux1" key name consistently everywhereWuzzy
2021-02-08Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-19Fix some more joystick issues (#10624)Markus
2020-12-19Cleanup shader generation code (#10663)Vitaliy
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker
2020-11-26Sky: support GLES2numzero
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-09Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-03Reduce the FPS when the window is unfocused (#8837)HybridDog
2020-08-24Properly handle mod-errors in on_shutdownDesour
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-07-27Play place_failed sound if occupied or cannot attach (#9486)Wuzzy
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT