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AgeCommit message (Expand)Author
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2012-01-02Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Node definition namesPerttu Ahola
2011-11-29Improve loading screen and protocolPerttu Ahola
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29Properly update textures in node definitionsPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-10-20Improve Connection with threading and some kind of congestion controlPerttu Ahola
2011-10-17Display RTT (round trip time, ping) on client status textPerttu Ahola
2011-10-15Handle death and respawn betterPerttu Ahola
2011-10-15Improve mobv2Perttu Ahola
2011-10-15mobv2Perttu Ahola
2011-09-19Added sprite extruderKahrl
2011-09-08attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...Kahrl
2011-09-08Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl
2011-09-07Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl
2011-09-07Display which tool the player is holdingJacobF
2011-08-22Change way commands are displayed in chat windowGiuseppe Bilotta
2011-08-11Clients inform server on wielded itemGiuseppe Bilotta
2011-08-11Keep track of player itemGiuseppe Bilotta
2011-08-11Refactor player's eye position codingGiuseppe Bilotta
2011-07-01made screen go slightly blue when underwaterPerttu Ahola
2011-06-27map unloading is now a whole lot betterPerttu Ahola
2011-06-26even more code refactoringPerttu Ahola
2011-06-18farmesh is now usable.Perttu Ahola
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
2011-05-22Added the ability to change your password (via pause menu)Ciaran Gultnieks
2011-05-20Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-08Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola
2011-04-04Chests work now!Perttu Ahola
2011-04-04fully implemented the sign with the new frameworkPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-07removed Client::isFetchingBlocksPerttu Ahola
2010-12-26drawing range updater update and myrand() (but not usage of it)Perttu Ahola
2010-12-26new viewing range updater algorithmPerttu Ahola
2010-12-24base stuff for item->object conversionPerttu Ahola
2010-12-23changes to handing of digging (non backwards-compatible i guess)Perttu Ahola