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CMakeLists.txt
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Author
2012-03-27
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-25
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...
Perttu Ahola
2012-03-25
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-24
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
c55sound continued
Perttu Ahola
2012-03-24
celeron55's sound system initial framework
Perttu Ahola
2012-03-20
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-18
Fix installation in cmake project files
Perttu Ahola
2012-03-18
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-16
Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-13
Add confirmation menu and make world deletion possible in GUI
Perttu Ahola
2012-03-13
World creation button and dialog and functionality
Perttu Ahola
2012-03-12
Add quicktune.{cpp,h}
Perttu Ahola
2012-03-11
command-line/world game selection
Perttu Ahola
2012-03-10
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
Digging time groups WIP
Perttu Ahola
2012-01-22
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-02
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2011-12-04
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-03
inventorycube: use all three specified textures; also moved mesh creation / m...
Kahrl
2011-12-03
Better mod loading error handling
Perttu Ahola
2011-12-02
Script-defined creative inventory
Perttu Ahola
2011-12-02
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-11-29
Remove content_inventory.{h,cpp}
Perttu Ahola
2011-11-29
CraftItem rework and Lua interface
Kahrl
2011-11-29
Fix CMake install data path
Perttu Ahola
2011-11-29
Update installation in CMakeLists.txt
Perttu Ahola
2011-11-29
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola
2011-11-29
Crafting definition in scripts
Perttu Ahola
2011-11-29
Node definition names
Perttu Ahola
2011-11-29
Move tool definitions to script
Perttu Ahola
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Move images to data/textures and fix some path stuff; hope that installation ...
Perttu Ahola
2011-11-29
Add Lua
Perttu Ahola
2011-10-16
Initially add small and tight logging facility
Perttu Ahola
2011-10-15
Resource file handling for exe icon for MinGW
Perttu Ahola
2011-10-15
Handle death and respawn better
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
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