Age | Commit message (Expand) | Author |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier |
2013-04-21 | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr |
2013-04-18 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr |
2013-04-08 | Use system wide LuaJIT if aviable. | RealBadAngel |
2013-04-07 | Revert "Fix to be able to build from dir different than source dir" | kwolekr |
2013-04-07 | Add Mapgen V7, reorganize biomes | kwolekr |
2013-04-06 | Fix to be able to build from dir different than source dir | Diego Martínez |
2013-04-06 | Add Dijkstra A* and A* without prefetching pathfind algorithms | sapier |
2013-03-29 | Fix build on Linux with some glibcs | kwolekr |
2013-03-23 | Allow spawning particles from the server, from lua | Jeija |
2013-03-22 | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default... | Perttu Ahola |
2013-03-16 | build with ogles2 driver | proller |
2013-03-16 | initial mapgen indev version with farscale feature and huge caves | proller |
2013-03-10 | Re-add dungeons in new dungeongen.cpp | kwolekr |
2013-03-05 | split scriptapi.cpp | sapier |
2013-02-25 | Add emerge.cpp, initial EmergeThread changes | kwolekr |
2013-02-23 | Add sound volume controls to ingame menu | RealBadAngel |
2013-02-22 | new auto masterserver | proller |
2013-02-14 | Add Freetype support | Ilya Zhuravlev |
2013-02-12 | Server requires gettext library as well | Dmitry Marakasov |
2013-01-21 | Readded and optimized mapgen V6 | kwolekr |
2013-01-21 | The new mapgen, noise functions, et al. | kwolekr |
2013-01-21 | Basic support for configuring which mods to load for each world | Jürgen Doser |
2013-01-21 | Add a list of servers to the "Multiplayer" tab | Jeija |
2013-01-14 | Add particles | Jeija |
2012-12-30 | L-System treegen | RealBadAngel |
2012-12-18 | Tweak CMake files for cURL | sfan5 |
2012-12-16 | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev |
2012-12-02 | ShaderSource and silly example shaders | Kahrl |
2012-11-26 | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola |
2012-11-26 | Move a function from clientserver.h to clientserver.cpp | Perttu Ahola |
2012-08-12 | Move chat commands to Lua and remove servercommand.{cpp,h} | Matthew I |
2012-07-27 | Experimental-ish rollback functionality | Perttu Ahola |
2012-07-23 | Improve build configuration options | Perttu Ahola |
2012-07-22 | Implement formspec | darkrose |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-17 | Initially split utility.h to multiple files in util/ | Perttu Ahola |
2012-06-03 | WIP node metadata, node timers | Kahrl |
2012-04-03 | Fix buildbot | Perttu Ahola |
2012-04-03 | Add optional MINGWM10_DLL to cmake install | Perttu Ahola |
2012-04-02 | Fix things for cross-compiling using mingw | Perttu Ahola |
2012-03-31 | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola |
2012-03-30 | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola |
2012-03-30 | ObjectProperties | Perttu Ahola |
2012-03-29 | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-27 | Implement propagateSunlight for VoxelManipulator | Perttu Ahola |
2012-03-25 | Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti... | Perttu Ahola |
2012-03-25 | Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS | Perttu Ahola |
2012-03-25 | Don't try to use sound if building only server | Perttu Ahola |