Age | Commit message (Expand) | Author |
2012-04-03 | Fix buildbot | Perttu Ahola |
2012-04-03 | Add optional MINGWM10_DLL to cmake install | Perttu Ahola |
2012-04-02 | Fix things for cross-compiling using mingw | Perttu Ahola |
2012-03-31 | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola |
2012-03-30 | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola |
2012-03-30 | ObjectProperties | Perttu Ahola |
2012-03-29 | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-27 | Implement propagateSunlight for VoxelManipulator | Perttu Ahola |
2012-03-25 | Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti... | Perttu Ahola |
2012-03-25 | Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS | Perttu Ahola |
2012-03-25 | Don't try to use sound if building only server | Perttu Ahola |
2012-03-25 | Cache textures by checksum | Jonathan Neuschäfer |
2012-03-25 | Build configuration fixes/improvements on Windows | Perttu Ahola |
2012-03-24 | Fix build on MinGW (as compared to Linux) | Perttu Ahola |
2012-03-24 | c55sound continued | Perttu Ahola |
2012-03-24 | celeron55's sound system initial framework | Perttu Ahola |
2012-03-20 | Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists... | Perttu Ahola |
2012-03-20 | Flatten share/ and user/ in the source and for the RUN_IN_PLACE build | Perttu Ahola |
2012-03-18 | Fix installation in cmake project files | Perttu Ahola |
2012-03-18 | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola |
2012-03-16 | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola |
2012-03-13 | Add confirmation menu and make world deletion possible in GUI | Perttu Ahola |
2012-03-13 | World creation button and dialog and functionality | Perttu Ahola |
2012-03-12 | Add quicktune.{cpp,h} | Perttu Ahola |
2012-03-11 | command-line/world game selection | Perttu Ahola |
2012-03-10 | Chat console, including a number of rebases and modifications. | Kahrl |
2012-03-10 | Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead | Perttu Ahola |
2012-03-10 | Immediate smoke puff when a normal entity is punched to death | Perttu Ahola |
2012-03-10 | Digging time groups WIP | Perttu Ahola |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2012-01-02 | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola |
2011-12-04 | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl |
2011-12-03 | inventorycube: use all three specified textures; also moved mesh creation / m... | Kahrl |
2011-12-03 | Better mod loading error handling | Perttu Ahola |
2011-12-02 | Script-defined creative inventory | Perttu Ahola |
2011-12-02 | Move ServerRemotePlayer to a separate file | Perttu Ahola |
2011-11-29 | Remove content_inventory.{h,cpp} | Perttu Ahola |
2011-11-29 | CraftItem rework and Lua interface | Kahrl |
2011-11-29 | Fix CMake install data path | Perttu Ahola |
2011-11-29 | Update installation in CMakeLists.txt | Perttu Ahola |
2011-11-29 | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola |
2011-11-29 | Crafting definition in scripts | Perttu Ahola |
2011-11-29 | Node definition names | Perttu Ahola |
2011-11-29 | Move tool definitions to script | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |
2011-11-29 | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola |
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola |