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path: root/src/CMakeLists.txt
AgeCommit message (Expand)Author
2012-04-03Fix buildbotPerttu Ahola
2012-04-03Add optional MINGWM10_DLL to cmake installPerttu Ahola
2012-04-02Fix things for cross-compiling using mingwPerttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-30Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola
2012-03-30ObjectPropertiesPerttu Ahola
2012-03-29Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-27Implement propagateSunlight for VoxelManipulatorPerttu Ahola
2012-03-25Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...Perttu Ahola
2012-03-25Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRSPerttu Ahola
2012-03-25Don't try to use sound if building only serverPerttu Ahola
2012-03-25Cache textures by checksumJonathan Neuschäfer
2012-03-25Build configuration fixes/improvements on WindowsPerttu Ahola
2012-03-24Fix build on MinGW (as compared to Linux)Perttu Ahola
2012-03-24c55sound continuedPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-03-20Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...Perttu Ahola
2012-03-20Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola
2012-03-18Fix installation in cmake project filesPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-16Move ClientMap to clientmap.{h,cpp}Perttu Ahola
2012-03-13Add confirmation menu and make world deletion possible in GUIPerttu Ahola
2012-03-13World creation button and dialog and functionalityPerttu Ahola
2012-03-12Add quicktune.{cpp,h}Perttu Ahola
2012-03-11command-line/world game selectionPerttu Ahola
2012-03-10Chat console, including a number of rebases and modifications.Kahrl
2012-03-10Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola
2012-03-10Immediate smoke puff when a normal entity is punched to deathPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola
2011-12-04Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl
2011-12-03inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl
2011-12-03Better mod loading error handlingPerttu Ahola
2011-12-02Script-defined creative inventoryPerttu Ahola
2011-12-02Move ServerRemotePlayer to a separate filePerttu Ahola
2011-11-29Remove content_inventory.{h,cpp}Perttu Ahola
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Fix CMake install data pathPerttu Ahola
2011-11-29Update installation in CMakeLists.txtPerttu Ahola
2011-11-29Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Node definition namesPerttu Ahola
2011-11-29Move tool definitions to scriptPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Move tool stuff to tool.{h,cpp}Perttu Ahola
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola