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path: root/src/CMakeLists.txt
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2014-01-05BUILD: fix cmake list parsinghasufell
2014-01-05BUILD: prefer pkg-config for freetype2 detectionhasufell
2014-01-05Add option to link to OpenGL ES, fixes #1051Sfan5
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
2013-12-13Implement httpfetch module and initialize it from main()Kahrl
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier
2013-09-29Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl
2013-09-28Show git hash in version string at top left corner of windowKahrl
2013-09-28Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam
2013-09-15Always use builtin JThread librarykwolekr
2013-09-09Use system-wide LevelDB instead of bundled oneSfan5
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Remove farmeshKahrl
2013-07-02Change debug optimization level back to -O1kwolekr
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-06-23New math mapgen with fractal based worldsproller
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-04-21Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...kwolekr
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-08Use system wide LuaJIT if aviable.RealBadAngel
2013-04-07Revert "Fix to be able to build from dir different than source dir"kwolekr
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-04-06Fix to be able to build from dir different than source dirDiego Martínez
2013-04-06Add Dijkstra A* and A* without prefetching pathfind algorithmssapier
2013-03-29Fix build on Linux with some glibcskwolekr
2013-03-23Allow spawning particles from the server, from luaJeija
2013-03-22Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola
2013-03-16build with ogles2 driverproller
2013-03-16initial mapgen indev version with farscale feature and huge cavesproller
2013-03-10Re-add dungeons in new dungeongen.cppkwolekr
2013-03-05split scriptapi.cppsapier
2013-02-25Add emerge.cpp, initial EmergeThread changeskwolekr
2013-02-23Add sound volume controls to ingame menuRealBadAngel
2013-02-22new auto masterserverproller
2013-02-14Add Freetype supportIlya Zhuravlev
2013-02-12Server requires gettext library as wellDmitry Marakasov
2013-01-21Readded and optimized mapgen V6kwolekr
2013-01-21The new mapgen, noise functions, et al.kwolekr
2013-01-21Basic support for configuring which mods to load for each worldJürgen Doser
2013-01-21Add a list of servers to the "Multiplayer" tabJeija
2013-01-14Add particlesJeija
2012-12-30L-System treegenRealBadAngel
2012-12-18Tweak CMake files for cURLsfan5
2012-12-16Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev
2012-12-02ShaderSource and silly example shadersKahrl
2012-11-26Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola
2012-11-26Move a function from clientserver.h to clientserver.cppPerttu Ahola
2012-08-12Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I
2012-07-27Experimental-ish rollback functionalityPerttu Ahola