| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-02-09 | Filmic HDR tone mapping | RealBadAngel |
| 2015-07-16 | Fix relief mapping issues | RealBadAngel |
| 2015-06-14 | Automated whitespace error fix for last commit | est31 |
| 2015-06-14 | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel |
| 2015-01-16 | Optimize bumpmapping mathematics | Loic Blot |
| 2015-01-16 | Revert "Optimize bumpmapping mathematics" | Craig Robbins |
| 2015-01-15 | Optimize bumpmapping mathematics | Loic Blot |
| 2014-12-07 | Restore finalColorBlend implementation in shaders. | RealBadAngel |
| 2014-08-16 | Let lighting be done only CPU side. Remove finalColorBlend implementation fro... | RealBadAngel |
| 2014-07-07 | Faces shading fixes | RealBadAngel |
| 2014-06-17 | Improved faces shading with and without shaders. | RealBadAngel |
| 2014-06-15 | Unite nodes shaders. | RealBadAngel |
