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Author
2020-05-16
Error msg if trying to teleport attached player (#9824)
Wuzzy
2020-05-14
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
Item Entity: Add message to moveresult assertion (#9797)
rubenwardy
2020-05-13
Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)
Yaman Qalieh
2020-05-13
Document inf value in rollback commands (#9789)
Zughy
2020-05-12
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-11
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-06
Enable collide_with_objects for falling entities
sfan5
2020-05-06
Rewrite falling entity to make use of collision info
sfan5
2020-05-05
Update num_emerge_threads description
sfan5
2020-05-04
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-04-29
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-28
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
ANAND
2020-04-27
Rewrite builtin item entity to use collision info
sfan5
2020-04-27
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
builtin: Correctly indicate failure in /spawnentity
sfan5
2020-04-26
Add new command /revokeme <priv> (#9584)
David Leal
2020-04-22
minetest.serialize: Reversible number serialization (#9722)
HybridDog
2020-04-13
Add default stack size setting (#8873)
SmallJoker
2020-04-12
Fix delayed error message in start game tab
rubenwardy
2020-04-08
Allow to select en as language in settings menu (#9604)
DS
2020-04-06
Allow relative directories for `screenshot_path`, tweak default path (#9122)
Hugo Locurcio
2020-04-06
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-05
Update credits for 5.2.0 (#9593)
rubenwardy
2020-04-04
Builtin: Make item entities glow less (#9594)
sfan5
2020-03-28
Ignore near_plane setting on non-Android platforms (#8749)
ANAND
2020-03-20
Add comments for translators (#9510)
Wuzzy
2020-03-14
Fix some chatcommands not returning a value (#9503)
Wuzzy
2020-03-06
Cleanup global namespace pollution in builtin (#9451)
Wuzzy
2020-03-05
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-02-23
Profiler: Fix wrong function name for entities
sfan5
2020-02-23
Move core.get_connected_players() implementation to C++
sfan5
2020-02-22
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...
Wuzzy
2020-02-16
Builtin: Fix error by digging unknown nodes
SmallJoker
2020-02-01
Convert sound_play uses in builtin to ephemeral
sfan5
2020-02-01
Let node 'place' and 'dug' sounds be heard by other players
sfan5
2020-02-01
Add table.shuffle (#8299)
HybridDog
2020-01-24
Update settingtypes.txt for new languages
rubenwardy
2020-01-18
Add Lua unit tests to builtin using busted (#9184)
rubenwardy
2020-01-04
Add table.key_value_swap (#9248)
HybridDog
2020-01-04
Remove Mapgen V7 floatlands in preparation for new implementation (#9238)
Paramat
2019-12-24
Fix item eat sound not played if last item (#9239)
Wuzzy
2019-12-21
Allow wave_heights up to two nodes. #9220
Lars Hofhansl
2019-12-20
/privs: Delimit output list of privs with commas (#9224)
ANAND
2019-12-19
Builtin: Make dropped light_source nodes glow (#9200)
Wuzzy
2019-12-18
Make core.item_place_node return position of placed node. (#7713)
Bluebird
2019-12-16
Correct documentation around minetest.item_place
sfan5
2019-12-07
Fix luacheck errors
rubenwardy
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