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AgeCommit message (Expand)Author
2021-09-26Update builtin locale files (#11650)Wuzzy
2021-09-26Fix several typos in settingtypes.txt (#11623)Wuzzy
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-19Add feature table entry for new dynamic media APIsfan5
2021-09-10Split vector.new into 3 constructorsDS
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-09-01Fix falling mesh nodes being half size (#11389)Wuzzy
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
2021-08-28Async-related script cleanupssfan5
2021-08-27Add group-based tool filtering for node drops (#10141)Treer
2021-08-27Optimize vector length calculations (#11549)Lean Rada
2021-08-12Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...Hugues Ross
2021-08-09Remove statement semicolons from a lua scripthecks
2021-08-02ContentDB: Add support for package aliases / renaming (#11484)rubenwardy
2021-07-31Fix /emergeblocks crashing in debug builds (#11461)Wuzzy
2021-07-29Add a simple PNG image encoder with Lua API (#11485)hecks
2021-07-27ContentDB: Add reason to downloads (#10876)rubenwardy
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048
2021-07-15Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy
2021-07-12Remove hardcoded "You died." message in chat (#11443)Wuzzy
2021-07-09Add API for mods to hook liquid transformation events (#11405)Warr1024
2021-06-30Remove unsupported video drivers (#11395)hecks
2021-06-30Run on_grant and on_revoke callbacks after privs change (#11387)AFCMS
2021-06-30Fix spurious shadow enablement in mainmenusfan5
2021-06-24Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy
2021-06-21Update builtin locale (#11371)Wuzzy
2021-06-21Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV
2021-06-21Fix some typos in builtin (#11370)Wuzzy
2021-06-20Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence
2021-06-20Make chat web links clickable (#11092)pecksin
2021-06-16Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan5
2021-06-12Message for empty list output in /haspriv & /mods (#11149)Wuzzy
2021-06-12falling.lua - Fix Meshnodes Being Too Big (#11307)benrob0329
2021-06-06Shadow mapping render pass (#11244)Liso
2021-06-04Add metatables to lua vectors (#11039)DS
2021-05-30Use safe_file_write to save forceloaded blockssfan5
2021-05-29Fix misleading /shutdown command syntaxWuzzy
2021-04-28Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy
2021-04-23Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy
2021-04-20Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan5
2021-04-20Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy
2021-04-13Also return the ObjectRef from minetest.spawn_falling_node() (#11184)benrob0329
2021-04-09Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan5
2021-04-09Update German builtin translationWuzzy
2021-04-09Update builtin locale filesWuzzy
2021-04-05Add vector.to_string and vector.from_string (#10323)DS
2021-04-02Sort out cURL timeouts and increase defaultsfan5
2021-04-02Add `math.round` and fix `vector.round` (#10803)Vincent Robinson
2021-03-30Consistent title bar + render information in mainmenu (#10764)SmallJoker
2021-03-30Add entry in features table for degrotate changessfan5