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Author
2021-09-26
Update builtin locale files (#11650)
Wuzzy
2021-09-26
Fix several typos in settingtypes.txt (#11623)
Wuzzy
2021-09-26
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-19
Add feature table entry for new dynamic media API
sfan5
2021-09-10
Split vector.new into 3 constructors
DS
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-01
Fix falling mesh nodes being half size (#11389)
Wuzzy
2021-08-31
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-28
Async-related script cleanups
sfan5
2021-08-27
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
Optimize vector length calculations (#11549)
Lean Rada
2021-08-12
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2021-08-09
Remove statement semicolons from a lua script
hecks
2021-08-02
ContentDB: Add support for package aliases / renaming (#11484)
rubenwardy
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-07-29
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-27
ContentDB: Add reason to downloads (#10876)
rubenwardy
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-15
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-12
Remove hardcoded "You died." message in chat (#11443)
Wuzzy
2021-07-09
Add API for mods to hook liquid transformation events (#11405)
Warr1024
2021-06-30
Remove unsupported video drivers (#11395)
hecks
2021-06-30
Run on_grant and on_revoke callbacks after privs change (#11387)
AFCMS
2021-06-30
Fix spurious shadow enablement in mainmenu
sfan5
2021-06-24
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...
Wuzzy
2021-06-21
Update builtin locale (#11371)
Wuzzy
2021-06-21
Strip carriage returns from lines in settingtypes.txt (#11338)
William L. DeRieux IV
2021-06-21
Fix some typos in builtin (#11370)
Wuzzy
2021-06-20
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-06-20
Make chat web links clickable (#11092)
pecksin
2021-06-16
Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
sfan5
2021-06-12
Message for empty list output in /haspriv & /mods (#11149)
Wuzzy
2021-06-12
falling.lua - Fix Meshnodes Being Too Big (#11307)
benrob0329
2021-06-06
Shadow mapping render pass (#11244)
Liso
2021-06-04
Add metatables to lua vectors (#11039)
DS
2021-05-30
Use safe_file_write to save forceloaded blocks
sfan5
2021-05-29
Fix misleading /shutdown command syntax
Wuzzy
2021-04-28
Fix rotation for falling mesh degrotate nodes (#11159)
Wuzzy
2021-04-23
Rename “Irrlicht” to “IrrlichtMt” in documentation
Wuzzy
2021-04-20
Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...
sfan5
2021-04-20
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-13
Also return the ObjectRef from minetest.spawn_falling_node() (#11184)
benrob0329
2021-04-09
Fix server favorites not saving when client/serverlist/ doesn't exist already...
sfan5
2021-04-09
Update German builtin translation
Wuzzy
2021-04-09
Update builtin locale files
Wuzzy
2021-04-05
Add vector.to_string and vector.from_string (#10323)
DS
2021-04-02
Sort out cURL timeouts and increase default
sfan5
2021-04-02
Add `math.round` and fix `vector.round` (#10803)
Vincent Robinson
2021-03-30
Consistent title bar + render information in mainmenu (#10764)
SmallJoker
2021-03-30
Add entry in features table for degrotate changes
sfan5
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