Age | Commit message (Expand) | Author |
---|---|---|
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier |
2013-03-03 | Fix pickup of dropped items when the player only takes a part of them | PilzAdam |
2013-02-21 | Drop nodes as items when dugged and no room in inventory and dont remove drop... | PilzAdam |
2012-12-15 | Fix item entity's collision with nodeboxes | jordan4ibanez |
2012-11-27 | Revert "Use wielditem drawtype for all nodes in item_entity" | Perttu Ahola |
2012-11-26 | Use wielditem drawtype for all nodes in item_entity | PilzAdam |
2012-09-09 | Statically store always_collect field of __builtin:item | Perttu Ahola |
2012-07-21 | Check whether node is known before reading definition in __builtin:item:on_st... | Perttu Ahola |
2012-04-04 | Fix super-small size of regular item entities | Perttu Ahola |
2012-04-04 | Fix dropped nodeitem visuals | Perttu Ahola |
2012-04-01 | Implement dropped items as LuaEntities; leave the old ones as is for compatib... | Perttu Ahola |