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-rw-r--r--src/util/numeric.h137
1 files changed, 86 insertions, 51 deletions
diff --git a/src/util/numeric.h b/src/util/numeric.h
index 385179b40..864ab7543 100644
--- a/src/util/numeric.h
+++ b/src/util/numeric.h
@@ -28,14 +28,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <matrix4.h>
#define rangelim(d, min, max) ((d) < (min) ? (min) : ((d) > (max) ? (max) : (d)))
-#define myfloor(x) ((x) < 0.0 ? (int)(x)-1 : (int)(x))
+#define myfloor(x) ((x) < 0.0 ? (int)(x) - 1 : (int)(x))
// The naive swap performs better than the xor version
-#define SWAP(t, x, y) \
- do { \
- t temp = x; \
- x = y; \
- y = temp; \
- } while (0)
+#define SWAP(t, x, y) do { \
+ t temp = x; \
+ x = y; \
+ y = temp; \
+} while (0)
+
inline s16 getContainerPos(s16 p, s16 d)
{
@@ -44,24 +44,36 @@ inline s16 getContainerPos(s16 p, s16 d)
inline v2s16 getContainerPos(v2s16 p, s16 d)
{
- return v2s16(getContainerPos(p.X, d), getContainerPos(p.Y, d));
+ return v2s16(
+ getContainerPos(p.X, d),
+ getContainerPos(p.Y, d)
+ );
}
inline v3s16 getContainerPos(v3s16 p, s16 d)
{
- return v3s16(getContainerPos(p.X, d), getContainerPos(p.Y, d),
- getContainerPos(p.Z, d));
+ return v3s16(
+ getContainerPos(p.X, d),
+ getContainerPos(p.Y, d),
+ getContainerPos(p.Z, d)
+ );
}
inline v2s16 getContainerPos(v2s16 p, v2s16 d)
{
- return v2s16(getContainerPos(p.X, d.X), getContainerPos(p.Y, d.Y));
+ return v2s16(
+ getContainerPos(p.X, d.X),
+ getContainerPos(p.Y, d.Y)
+ );
}
inline v3s16 getContainerPos(v3s16 p, v3s16 d)
{
- return v3s16(getContainerPos(p.X, d.X), getContainerPos(p.Y, d.Y),
- getContainerPos(p.Z, d.Z));
+ return v3s16(
+ getContainerPos(p.X, d.X),
+ getContainerPos(p.Y, d.Y),
+ getContainerPos(p.Z, d.Z)
+ );
}
inline void getContainerPosWithOffset(s16 p, s16 d, s16 &container, s16 &offset)
@@ -70,38 +82,47 @@ inline void getContainerPosWithOffset(s16 p, s16 d, s16 &container, s16 &offset)
offset = p & (d - 1);
}
-inline void getContainerPosWithOffset(
- const v2s16 &p, s16 d, v2s16 &container, v2s16 &offset)
+inline void getContainerPosWithOffset(const v2s16 &p, s16 d, v2s16 &container, v2s16 &offset)
{
getContainerPosWithOffset(p.X, d, container.X, offset.X);
getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
}
-inline void getContainerPosWithOffset(
- const v3s16 &p, s16 d, v3s16 &container, v3s16 &offset)
+inline void getContainerPosWithOffset(const v3s16 &p, s16 d, v3s16 &container, v3s16 &offset)
{
getContainerPosWithOffset(p.X, d, container.X, offset.X);
getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
getContainerPosWithOffset(p.Z, d, container.Z, offset.Z);
}
+
inline bool isInArea(v3s16 p, s16 d)
{
- return (p.X >= 0 && p.X < d && p.Y >= 0 && p.Y < d && p.Z >= 0 && p.Z < d);
+ return (
+ p.X >= 0 && p.X < d &&
+ p.Y >= 0 && p.Y < d &&
+ p.Z >= 0 && p.Z < d
+ );
}
inline bool isInArea(v2s16 p, s16 d)
{
- return (p.X >= 0 && p.X < d && p.Y >= 0 && p.Y < d);
+ return (
+ p.X >= 0 && p.X < d &&
+ p.Y >= 0 && p.Y < d
+ );
}
inline bool isInArea(v3s16 p, v3s16 d)
{
- return (p.X >= 0 && p.X < d.X && p.Y >= 0 && p.Y < d.Y && p.Z >= 0 && p.Z < d.Z);
+ return (
+ p.X >= 0 && p.X < d.X &&
+ p.Y >= 0 && p.Y < d.Y &&
+ p.Z >= 0 && p.Z < d.Z
+ );
}
-inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2)
-{
+inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) {
if (p1.X > p2.X)
SWAP(s16, p1.X, p2.X);
if (p1.Y > p2.Y)
@@ -120,6 +141,7 @@ inline v3s16 componentwise_max(const v3s16 &a, const v3s16 &b)
return v3s16(MYMAX(a.X, b.X), MYMAX(a.Y, b.Y), MYMAX(a.Z, b.Z));
}
+
/** Returns \p f wrapped to the range [-360, 360]
*
* See test.cpp for example cases.
@@ -152,16 +174,18 @@ inline float modulo360f(float f)
return sign * (whole + fraction);
}
+
/** Returns \p f wrapped to the range [0, 360]
- */
+ */
inline float wrapDegrees_0_360(float f)
{
float value = modulo360f(f);
return value < 0 ? value + 360 : value;
}
+
/** Returns \p v3f wrapped to the range [0, 360]
- */
+ */
inline v3f wrapDegrees_0_360_v3f(v3f v)
{
v3f value_v3f;
@@ -176,8 +200,9 @@ inline v3f wrapDegrees_0_360_v3f(v3f v)
return value_v3f;
}
+
/** Returns \p f wrapped to the range [-180, 180]
- */
+ */
inline float wrapDegrees_180(float f)
{
float value = modulo360f(f + 180);
@@ -223,8 +248,8 @@ inline u32 calc_parity(u32 v)
u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed);
-bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, f32 camera_fov,
- f32 range, f32 *distance_ptr = NULL);
+bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
+ f32 camera_fov, f32 range, f32 *distance_ptr=NULL);
s16 adjustDist(s16 dist, float zoom_fov);
@@ -247,9 +272,10 @@ inline constexpr f32 sqr(f32 f)
*/
inline v3s16 floatToInt(v3f p, f32 d)
{
- return v3s16((p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
- (p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
- (p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
+ return v3s16(
+ (p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
+ (p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
+ (p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
}
/*
@@ -257,9 +283,10 @@ inline v3s16 floatToInt(v3f p, f32 d)
*/
inline v3s16 doubleToInt(v3d p, double d)
{
- return v3s16((p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
- (p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
- (p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
+ return v3s16(
+ (p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
+ (p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
+ (p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
}
/*
@@ -267,17 +294,27 @@ inline v3s16 doubleToInt(v3d p, double d)
*/
inline v3f intToFloat(v3s16 p, f32 d)
{
- return v3f((f32)p.X * d, (f32)p.Y * d, (f32)p.Z * d);
+ return v3f(
+ (f32)p.X * d,
+ (f32)p.Y * d,
+ (f32)p.Z * d
+ );
}
// Random helper. Usually d=BS
inline aabb3f getNodeBox(v3s16 p, float d)
{
- return aabb3f((float)p.X * d - 0.5f * d, (float)p.Y * d - 0.5f * d,
- (float)p.Z * d - 0.5f * d, (float)p.X * d + 0.5f * d,
- (float)p.Y * d + 0.5f * d, (float)p.Z * d + 0.5f * d);
+ return aabb3f(
+ (float)p.X * d - 0.5f * d,
+ (float)p.Y * d - 0.5f * d,
+ (float)p.Z * d - 0.5f * d,
+ (float)p.X * d + 0.5f * d,
+ (float)p.Y * d + 0.5f * d,
+ (float)p.Z * d + 0.5f * d
+ );
}
+
class IntervalLimiter
{
public:
@@ -303,6 +340,7 @@ private:
float m_accumulator = 0.0f;
};
+
/*
Splits a list into "pages". For example, the list [1,2,3,4,5] split
into two pages would be [1,2,3],[4,5]. This function computes the
@@ -321,16 +359,16 @@ inline void paging(u32 length, u32 page, u32 pagecount, u32 &minindex, u32 &maxi
if (length < 1 || pagecount < 1 || page < 1 || page > pagecount) {
// Special cases or invalid parameters
minindex = maxindex = 0;
- } else if (pagecount <= length) {
+ } else if(pagecount <= length) {
// Less pages than entries in the list:
// Each page contains at least one entry
- minindex = (length * (page - 1) + (pagecount - 1)) / pagecount;
- maxindex = (length * page + (pagecount - 1)) / pagecount;
+ minindex = (length * (page-1) + (pagecount-1)) / pagecount;
+ maxindex = (length * page + (pagecount-1)) / pagecount;
} else {
// More pages than entries in the list:
// Make sure the empty pages are at the end
if (page < length) {
- minindex = page - 1;
+ minindex = page-1;
maxindex = page;
} else {
minindex = 0;
@@ -341,11 +379,9 @@ inline void paging(u32 length, u32 page, u32 pagecount, u32 &minindex, u32 &maxi
inline float cycle_shift(float value, float by = 0, float max = 1)
{
- if (value + by < 0)
- return value + by + max;
- if (value + by > max)
- return value + by - max;
- return value + by;
+ if (value + by < 0) return value + by + max;
+ if (value + by > max) return value + by - max;
+ return value + by;
}
inline bool is_power_of_two(u32 n)
@@ -355,8 +391,7 @@ inline bool is_power_of_two(u32 n)
// Compute next-higher power of 2 efficiently, e.g. for power-of-2 texture sizes.
// Public Domain: https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
-inline u32 npot2(u32 orig)
-{
+inline u32 npot2(u32 orig) {
orig--;
orig |= orig >> 1;
orig |= orig >> 2;
@@ -368,9 +403,9 @@ inline u32 npot2(u32 orig)
// Gradual steps towards the target value in a wrapped (circular) system
// using the shorter of both ways
-template <typename T>
-inline void wrappedApproachShortest(
- T &current, const T target, const T stepsize, const T maximum)
+template<typename T>
+inline void wrappedApproachShortest(T &current, const T target, const T stepsize,
+ const T maximum)
{
T delta = target - current;
if (delta < 0)