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Diffstat (limited to 'src/script/common/c_converter.h')
-rw-r--r--src/script/common/c_converter.h136
1 files changed, 60 insertions, 76 deletions
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index a4a7079fd..16d21db3b 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -17,7 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-
/******************************************************************************/
/******************************************************************************/
/* WARNING!!!! do NOT add this header in any include file or any code file */
@@ -36,24 +35,21 @@ extern "C" {
#include <lua.h>
}
-std::string getstringfield_default(lua_State *L, int table,
- const char *fieldname, const std::string &default_);
-bool getboolfield_default(lua_State *L, int table,
- const char *fieldname, bool default_);
-float getfloatfield_default(lua_State *L, int table,
- const char *fieldname, float default_);
-int getintfield_default(lua_State *L, int table,
- const char *fieldname, int default_);
+std::string getstringfield_default(lua_State *L, int table, const char *fieldname,
+ const std::string &default_);
+bool getboolfield_default(lua_State *L, int table, const char *fieldname, bool default_);
+float getfloatfield_default(
+ lua_State *L, int table, const char *fieldname, float default_);
+int getintfield_default(lua_State *L, int table, const char *fieldname, int default_);
bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname);
-template<typename T>
-bool getintfield(lua_State *L, int table,
- const char *fieldname, T &result)
+template <typename T>
+bool getintfield(lua_State *L, int table, const char *fieldname, T &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
- if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)){
+ if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)) {
result = lua_tointeger(L, -1);
got = true;
}
@@ -61,9 +57,8 @@ bool getintfield(lua_State *L, int table,
return got;
}
-template<class T>
-bool getv3intfield(lua_State *L, int index,
- const char *fieldname, T &result)
+template <class T>
+bool getv3intfield(lua_State *L, int index, const char *fieldname, T &result)
{
lua_getfield(L, index, fieldname);
bool got = false;
@@ -76,65 +71,54 @@ bool getv3intfield(lua_State *L, int index,
return got;
}
-v3s16 getv3s16field_default(lua_State *L, int table,
- const char *fieldname, v3s16 default_);
-bool getstringfield(lua_State *L, int table,
- const char *fieldname, std::string &result);
-size_t getstringlistfield(lua_State *L, int table,
- const char *fieldname,
- std::vector<std::string> *result);
-void read_groups(lua_State *L, int index,
- std::unordered_map<std::string, int> &result);
-bool getboolfield(lua_State *L, int table,
- const char *fieldname, bool &result);
-bool getfloatfield(lua_State *L, int table,
- const char *fieldname, float &result);
-
-void setstringfield(lua_State *L, int table,
- const char *fieldname, const std::string &value);
-void setintfield(lua_State *L, int table,
- const char *fieldname, int value);
-void setfloatfield(lua_State *L, int table,
- const char *fieldname, float value);
-void setboolfield(lua_State *L, int table,
- const char *fieldname, bool value);
-
-v3f checkFloatPos (lua_State *L, int index);
-v3f check_v3f (lua_State *L, int index);
-v3s16 check_v3s16 (lua_State *L, int index);
-
-v3f read_v3f (lua_State *L, int index);
-v2f read_v2f (lua_State *L, int index);
-v2s16 read_v2s16 (lua_State *L, int index);
-v2s32 read_v2s32 (lua_State *L, int index);
-video::SColor read_ARGB8 (lua_State *L, int index);
-bool read_color (lua_State *L, int index,
- video::SColor *color);
-bool is_color_table (lua_State *L, int index);
-
-aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
-v3s16 read_v3s16 (lua_State *L, int index);
-std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale);
-size_t read_stringlist (lua_State *L, int index,
- std::vector<std::string> *result);
-
-void push_float_string (lua_State *L, float value);
-void push_v3_float_string(lua_State *L, v3f p);
-void push_v2_float_string(lua_State *L, v2f p);
-void push_v2s16 (lua_State *L, v2s16 p);
-void push_v2s32 (lua_State *L, v2s32 p);
-void push_v3s16 (lua_State *L, v3s16 p);
-void push_aabb3f (lua_State *L, aabb3f box);
-void push_ARGB8 (lua_State *L, video::SColor color);
-void pushFloatPos (lua_State *L, v3f p);
-void push_v3f (lua_State *L, v3f p);
-void push_v2f (lua_State *L, v2f p);
-
-void warn_if_field_exists(lua_State *L, int table,
- const char *fieldname,
- const std::string &message);
+v3s16 getv3s16field_default(
+ lua_State *L, int table, const char *fieldname, v3s16 default_);
+bool getstringfield(lua_State *L, int table, const char *fieldname, std::string &result);
+size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
+ std::vector<std::string> *result);
+void read_groups(lua_State *L, int index, std::unordered_map<std::string, int> &result);
+bool getboolfield(lua_State *L, int table, const char *fieldname, bool &result);
+bool getfloatfield(lua_State *L, int table, const char *fieldname, float &result);
+
+void setstringfield(
+ lua_State *L, int table, const char *fieldname, const std::string &value);
+void setintfield(lua_State *L, int table, const char *fieldname, int value);
+void setfloatfield(lua_State *L, int table, const char *fieldname, float value);
+void setboolfield(lua_State *L, int table, const char *fieldname, bool value);
+
+v3f checkFloatPos(lua_State *L, int index);
+v3f check_v3f(lua_State *L, int index);
+v3s16 check_v3s16(lua_State *L, int index);
+
+v3f read_v3f(lua_State *L, int index);
+v2f read_v2f(lua_State *L, int index);
+v2s16 read_v2s16(lua_State *L, int index);
+v2s32 read_v2s32(lua_State *L, int index);
+video::SColor read_ARGB8(lua_State *L, int index);
+bool read_color(lua_State *L, int index, video::SColor *color);
+bool is_color_table(lua_State *L, int index);
+
+aabb3f read_aabb3f(lua_State *L, int index, f32 scale);
+v3s16 read_v3s16(lua_State *L, int index);
+std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale);
+size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result);
+
+void push_float_string(lua_State *L, float value);
+void push_v3_float_string(lua_State *L, v3f p);
+void push_v2_float_string(lua_State *L, v2f p);
+void push_v2s16(lua_State *L, v2s16 p);
+void push_v2s32(lua_State *L, v2s32 p);
+void push_v3s16(lua_State *L, v3s16 p);
+void push_aabb3f(lua_State *L, aabb3f box);
+void push_ARGB8(lua_State *L, video::SColor color);
+void pushFloatPos(lua_State *L, v3f p);
+void push_v3f(lua_State *L, v3f p);
+void push_v2f(lua_State *L, v2f p);
+
+void warn_if_field_exists(lua_State *L, int table, const char *fieldname,
+ const std::string &message);
size_t write_array_slice_float(lua_State *L, int table_index, float *data,
- v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
-size_t write_array_slice_u16(lua_State *L, int table_index, u16 *data,
- v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
+ v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
+size_t write_array_slice_u16(lua_State *L, int table_index, u16 *data, v3u16 data_size,
+ v3u16 slice_offset, v3u16 slice_size);