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-rw-r--r--src/player.h68
1 files changed, 46 insertions, 22 deletions
diff --git a/src/player.h b/src/player.h
index 9a7e1d5b6..f1b848a2a 100644
--- a/src/player.h
+++ b/src/player.h
@@ -29,8 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define PLAYERNAME_SIZE 20
-#define PLAYERNAME_ALLOWED_CHARS \
- "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_"
+#define PLAYERNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_"
#define PLAYERNAME_ALLOWED_CHARS_USER_EXPL "'a' to 'z', 'A' to 'Z', '0' to '9', '-', '_'"
struct PlayerFovSpec
@@ -49,10 +48,22 @@ struct PlayerControl
{
PlayerControl() = default;
- PlayerControl(bool a_up, bool a_down, bool a_left, bool a_right, bool a_jump,
- bool a_aux1, bool a_sneak, bool a_zoom, bool a_LMB, bool a_RMB,
- float a_pitch, float a_yaw, float a_sidew_move_joystick_axis,
- float a_forw_move_joystick_axis)
+ PlayerControl(
+ bool a_up,
+ bool a_down,
+ bool a_left,
+ bool a_right,
+ bool a_jump,
+ bool a_aux1,
+ bool a_sneak,
+ bool a_zoom,
+ bool a_LMB,
+ bool a_RMB,
+ float a_pitch,
+ float a_yaw,
+ float a_sidew_move_joystick_axis,
+ float a_forw_move_joystick_axis
+ )
{
up = a_up;
down = a_down;
@@ -97,9 +108,10 @@ struct PlayerSettings
bool noclip = false;
bool autojump = false;
- const std::string setting_names[9] = {"free_move", "pitch_move", "fast_move",
- "freecam", "continuous_forward", "always_fly_fast",
- "aux1_descends", "noclip", "autojump"};
+ const std::string setting_names[9] = {
+ "free_move", "pitch_move", "fast_move", "freecam", "continuous_forward", "always_fly_fast",
+ "aux1_descends", "noclip", "autojump"
+ };
void readGlobalSettings();
};
@@ -111,20 +123,27 @@ class Environment;
class Player
{
public:
+
Player(const char *name, IItemDefManager *idef);
virtual ~Player() = 0;
DISABLE_CLASS_COPY(Player);
- virtual void move(f32 dtime, Environment *env, f32 pos_max_d) {}
+ virtual void move(f32 dtime, Environment *env, f32 pos_max_d)
+ {}
virtual void move(f32 dtime, Environment *env, f32 pos_max_d,
std::vector<CollisionInfo> *collision_info)
+ {}
+
+ const v3f &getSpeed() const
{
+ return m_speed;
}
- const v3f &getSpeed() const { return m_speed; }
-
- void setSpeed(const v3f &speed) { m_speed = speed; }
+ void setSpeed(const v3f &speed)
+ {
+ m_speed = speed;
+ }
const char *getName() const { return m_name; }
@@ -163,7 +182,7 @@ public:
std::string formspec_prepend;
PlayerControl control;
- const PlayerControl &getPlayerControl() { return control; }
+ const PlayerControl& getPlayerControl() { return control; }
PlayerSettings &getPlayerSettings() { return m_player_settings; }
static void settingsChangedCallback(const std::string &name, void *data);
@@ -172,16 +191,22 @@ public:
void setWieldIndex(u16 index);
u16 getWieldIndex() const { return m_wield_index; }
- void setFov(const PlayerFovSpec &spec) { m_fov_override_spec = spec; }
+ void setFov(const PlayerFovSpec &spec)
+ {
+ m_fov_override_spec = spec;
+ }
- const PlayerFovSpec &getFov() const { return m_fov_override_spec; }
+ const PlayerFovSpec &getFov() const
+ {
+ return m_fov_override_spec;
+ }
u32 keyPressed = 0;
- HudElement *getHud(u32 id);
- u32 addHud(HudElement *hud);
- HudElement *removeHud(u32 id);
- void clearHud();
+ HudElement* getHud(u32 id);
+ u32 addHud(HudElement* hud);
+ HudElement* removeHud(u32 id);
+ void clearHud();
u32 hud_flags;
s32 hud_hotbar_itemcount;
@@ -190,10 +215,9 @@ protected:
char m_name[PLAYERNAME_SIZE];
v3f m_speed;
u16 m_wield_index = 0;
- PlayerFovSpec m_fov_override_spec = {0.0f, false, 0.0f};
+ PlayerFovSpec m_fov_override_spec = { 0.0f, false, 0.0f };
std::vector<HudElement *> hud;
-
private:
// Protect some critical areas
// hud for example can be modified by EmergeThread