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-rw-r--r--src/particles.h15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/particles.h b/src/particles.h
index aae460060..6f518b771 100644
--- a/src/particles.h
+++ b/src/particles.h
@@ -27,8 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// This file defines the particle-related structures that both the server and
// client need. The ParticleManager and rendering is in client/particles.h
-struct CommonParticleParams
-{
+struct CommonParticleParams {
bool collisiondetection = false;
bool collision_removal = false;
bool object_collision = false;
@@ -39,16 +38,14 @@ struct CommonParticleParams
MapNode node;
u8 node_tile = 0;
- CommonParticleParams()
- {
+ CommonParticleParams() {
animation.type = TAT_NONE;
node.setContent(CONTENT_IGNORE);
}
/* This helper is useful for copying params from
* ParticleSpawnerParameters to ParticleParameters */
- inline void copyCommon(CommonParticleParams &to) const
- {
+ inline void copyCommon(CommonParticleParams &to) const {
to.collisiondetection = collisiondetection;
to.collision_removal = collision_removal;
to.object_collision = object_collision;
@@ -61,8 +58,7 @@ struct CommonParticleParams
}
};
-struct ParticleParameters : CommonParticleParams
-{
+struct ParticleParameters : CommonParticleParams {
v3f pos;
v3f vel;
v3f acc;
@@ -73,8 +69,7 @@ struct ParticleParameters : CommonParticleParams
void deSerialize(std::istream &is, u16 protocol_ver);
};
-struct ParticleSpawnerParameters : CommonParticleParams
-{
+struct ParticleSpawnerParameters : CommonParticleParams {
u16 amount = 1;
v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
f32 time = 1;