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-rw-r--r--src/mapgen/cavegen.h25
1 files changed, 12 insertions, 13 deletions
diff --git a/src/mapgen/cavegen.h b/src/mapgen/cavegen.h
index 876c45936..d678d365b 100644
--- a/src/mapgen/cavegen.h
+++ b/src/mapgen/cavegen.h
@@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
-typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
+typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
class GenerateNotifier;
@@ -41,9 +41,9 @@ class GenerateNotifier;
class CavesNoiseIntersection
{
public:
- CavesNoiseIntersection(const NodeDefManager *nodedef, BiomeManager *biomemgr,
- v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
- s32 seed, float cave_width);
+ CavesNoiseIntersection(const NodeDefManager *nodedef,
+ BiomeManager *biomemgr, v3s16 chunksize, NoiseParams *np_cave1,
+ NoiseParams *np_cave2, s32 seed, float cave_width);
~CavesNoiseIntersection();
void generateCaves(MMVManip *vm, v3s16 nmin, v3s16 nmax, biome_t *biomemap);
@@ -71,8 +71,8 @@ class CavernsNoise
{
public:
CavernsNoise(const NodeDefManager *nodedef, v3s16 chunksize,
- NoiseParams *np_cavern, s32 seed, float cavern_limit,
- float cavern_taper, float cavern_threshold);
+ NoiseParams *np_cavern, s32 seed, float cavern_limit,
+ float cavern_taper, float cavern_threshold);
~CavernsNoise();
bool generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax);
@@ -143,7 +143,7 @@ public:
v3f orp; // starting point, relative to caved space
v3s16 of; // absolute coordinates of caved space
v3s16 ar; // allowed route area
- s16 rs; // tunnel radius size
+ s16 rs; // tunnel radius size
v3f main_direction;
s16 route_y_min;
@@ -158,11 +158,10 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
// If biomegen is NULL, cave liquids have classic behaviour.
- CavesRandomWalk(const NodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
- s32 seed = 0, int water_level = 1,
- content_t water_source = CONTENT_IGNORE,
- content_t lava_source = CONTENT_IGNORE,
- float large_cave_flooded = 0.5f, BiomeGen *biomegen = NULL);
+ CavesRandomWalk(const NodeDefManager *ndef, GenerateNotifier *gennotify =
+ NULL, s32 seed = 0, int water_level = 1, content_t water_source =
+ CONTENT_IGNORE, content_t lava_source = CONTENT_IGNORE,
+ float large_cave_flooded = 0.5f, BiomeGen *biomegen = NULL);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
@@ -222,7 +221,7 @@ public:
v3f orp; // starting point, relative to caved space
v3s16 of; // absolute coordinates of caved space
v3s16 ar; // allowed route area
- s16 rs; // tunnel radius size
+ s16 rs; // tunnel radius size
v3f main_direction;
s16 route_y_min;