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-rw-r--r--src/itemdef.cpp153
1 files changed, 74 insertions, 79 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp
index 8e0492827..ad4eafe81 100644
--- a/src/itemdef.cpp
+++ b/src/itemdef.cpp
@@ -52,9 +52,9 @@ ItemDefinition::ItemDefinition(const ItemDefinition &def)
*this = def;
}
-ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
+ItemDefinition &ItemDefinition::operator=(const ItemDefinition &def)
{
- if(this == &def)
+ if (this == &def)
return *this;
reset();
@@ -70,10 +70,8 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
stack_max = def.stack_max;
usable = def.usable;
liquids_pointable = def.liquids_pointable;
- if(def.tool_capabilities)
- {
- tool_capabilities = new ToolCapabilities(
- *def.tool_capabilities);
+ if (def.tool_capabilities) {
+ tool_capabilities = new ToolCapabilities(*def.tool_capabilities);
}
groups = def.groups;
node_placement_prediction = def.node_placement_prediction;
@@ -193,7 +191,7 @@ void ItemDefinition::deSerialize(std::istream &is)
groups.clear();
u32 groups_size = readU16(is);
- for(u32 i=0; i<groups_size; i++){
+ for (u32 i = 0; i < groups_size; i++) {
std::string name = deSerializeString(is);
int value = readS16(is);
groups[name] = value;
@@ -213,18 +211,17 @@ void ItemDefinition::deSerialize(std::istream &is)
// If you add anything here, insert it primarily inside the try-catch
// block to not need to increase the version.
- //try {
+ // try {
//} catch(SerializationError &e) {};
}
-
/*
CItemDefManager
*/
// SUGG: Support chains of aliases?
-class CItemDefManager: public IWritableItemDefManager
+class CItemDefManager : public IWritableItemDefManager
{
#ifndef SERVER
struct ClientCached
@@ -233,10 +230,7 @@ class CItemDefManager: public IWritableItemDefManager
ItemMesh wield_mesh;
Palette *palette;
- ClientCached():
- inventory_texture(NULL),
- palette(NULL)
- {}
+ ClientCached() : inventory_texture(NULL), palette(NULL) {}
};
#endif
@@ -252,7 +246,7 @@ public:
virtual ~CItemDefManager()
{
#ifndef SERVER
- const std::vector<ClientCached*> &values = m_clientcached.getValues();
+ const std::vector<ClientCached *> &values = m_clientcached.getValues();
for (ClientCached *cc : values) {
if (cc->wield_mesh.mesh)
cc->wield_mesh.mesh->drop();
@@ -265,7 +259,7 @@ public:
}
m_item_definitions.clear();
}
- virtual const ItemDefinition& get(const std::string &name_) const
+ virtual const ItemDefinition &get(const std::string &name_) const
{
// Convert name according to possible alias
std::string name = getAlias(name_);
@@ -303,11 +297,11 @@ public:
}
#ifndef SERVER
public:
- ClientCached* createClientCachedDirect(const std::string &name,
- Client *client) const
+ ClientCached *createClientCachedDirect(
+ const std::string &name, Client *client) const
{
- infostream<<"Lazily creating item texture and mesh for \""
- <<name<<"\""<<std::endl;
+ infostream << "Lazily creating item texture and mesh for \"" << name
+ << "\"" << std::endl;
// This is not thread-safe
sanity_check(std::this_thread::get_id() == m_main_thread);
@@ -315,7 +309,7 @@ public:
// Skip if already in cache
ClientCached *cc = NULL;
m_clientcached.get(name, &cc);
- if(cc)
+ if (cc)
return cc;
ITextureSource *tsrc = client->getTextureSource();
@@ -341,8 +335,7 @@ public:
return cc;
}
- ClientCached* getClientCached(const std::string &name,
- Client *client) const
+ ClientCached *getClientCached(const std::string &name, Client *client) const
{
ClientCached *cc = NULL;
m_clientcached.get(name, &cc);
@@ -354,62 +347,61 @@ public:
}
// We're gonna ask the result to be put into here
- static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
+ static ResultQueue<std::string, ClientCached *, u8, u8> result_queue;
// Throw a request in
m_get_clientcached_queue.add(name, 0, 0, &result_queue);
try {
- while(true) {
+ while (true) {
// Wait result for a second
- GetResult<std::string, ClientCached*, u8, u8>
- result = result_queue.pop_front(1000);
+ GetResult<std::string, ClientCached *, u8, u8> result =
+ result_queue.pop_front(1000);
if (result.key == name) {
return result.item;
}
}
- } catch(ItemNotFoundException &e) {
+ } catch (ItemNotFoundException &e) {
errorstream << "Waiting for clientcached " << name
- << " timed out." << std::endl;
+ << " timed out." << std::endl;
return &m_dummy_clientcached;
}
}
// Get item inventory texture
- virtual video::ITexture* getInventoryTexture(const std::string &name,
- Client *client) const
+ virtual video::ITexture *getInventoryTexture(
+ const std::string &name, Client *client) const
{
ClientCached *cc = getClientCached(name, client);
- if(!cc)
+ if (!cc)
return NULL;
return cc->inventory_texture;
}
// Get item wield mesh
- virtual ItemMesh* getWieldMesh(const std::string &name,
- Client *client) const
+ virtual ItemMesh *getWieldMesh(const std::string &name, Client *client) const
{
ClientCached *cc = getClientCached(name, client);
- if(!cc)
+ if (!cc)
return NULL;
return &(cc->wield_mesh);
}
// Get item palette
- virtual Palette* getPalette(const std::string &name,
- Client *client) const
+ virtual Palette *getPalette(const std::string &name, Client *client) const
{
ClientCached *cc = getClientCached(name, client);
- if(!cc)
+ if (!cc)
return NULL;
return cc->palette;
}
- virtual video::SColor getItemstackColor(const ItemStack &stack,
- Client *client) const
+ virtual video::SColor getItemstackColor(
+ const ItemStack &stack, Client *client) const
{
// Look for direct color definition
const std::string &colorstring = stack.metadata.getString("color", 0);
video::SColor directcolor;
- if (!colorstring.empty() && parseColorString(colorstring, directcolor, true))
+ if (!colorstring.empty() &&
+ parseColorString(colorstring, directcolor, true))
return directcolor;
// See if there is a palette
Palette *palette = getPalette(stack.name, client);
@@ -423,14 +415,16 @@ public:
void applyTextureOverrides(const std::vector<TextureOverride> &overrides)
{
infostream << "ItemDefManager::applyTextureOverrides(): Applying "
- "overrides to textures" << std::endl;
+ "overrides to textures"
+ << std::endl;
- for (const TextureOverride& texture_override : overrides) {
- if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) {
+ for (const TextureOverride &texture_override : overrides) {
+ if (m_item_definitions.find(texture_override.id) ==
+ m_item_definitions.end()) {
continue; // Ignore unknown item
}
- ItemDefinition* itemdef = m_item_definitions[texture_override.id];
+ ItemDefinition *itemdef = m_item_definitions[texture_override.id];
if (texture_override.hasTarget(OverrideTarget::INVENTORY))
itemdef->inventory_image = texture_override.texture;
@@ -441,8 +435,7 @@ public:
}
void clear()
{
- for (auto &i : m_item_definitions)
- {
+ for (auto &i : m_item_definitions) {
delete i.second;
}
m_item_definitions.clear();
@@ -455,23 +448,23 @@ public:
// "air" is the air node
// "ignore" is the ignore node
- ItemDefinition* hand_def = new ItemDefinition;
+ ItemDefinition *hand_def = new ItemDefinition;
hand_def->name = "";
hand_def->wield_image = "wieldhand.png";
hand_def->tool_capabilities = new ToolCapabilities;
m_item_definitions.insert(std::make_pair("", hand_def));
- ItemDefinition* unknown_def = new ItemDefinition;
+ ItemDefinition *unknown_def = new ItemDefinition;
unknown_def->type = ITEM_NODE;
unknown_def->name = "unknown";
m_item_definitions.insert(std::make_pair("unknown", unknown_def));
- ItemDefinition* air_def = new ItemDefinition;
+ ItemDefinition *air_def = new ItemDefinition;
air_def->type = ITEM_NODE;
air_def->name = "air";
m_item_definitions.insert(std::make_pair("air", air_def));
- ItemDefinition* ignore_def = new ItemDefinition;
+ ItemDefinition *ignore_def = new ItemDefinition;
ignore_def->type = ITEM_NODE;
ignore_def->name = "ignore";
m_item_definitions.insert(std::make_pair("ignore", ignore_def));
@@ -481,32 +474,33 @@ public:
TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl);
// Ensure that the "" item (the hand) always has ToolCapabilities
if (def.name.empty())
- FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
+ FATAL_ERROR_IF(!def.tool_capabilities,
+ "Hand does not have ToolCapabilities");
- if(m_item_definitions.count(def.name) == 0)
+ if (m_item_definitions.count(def.name) == 0)
m_item_definitions[def.name] = new ItemDefinition(def);
else
*(m_item_definitions[def.name]) = def;
// Remove conflicting alias if it exists
bool alias_removed = (m_aliases.erase(def.name) != 0);
- if(alias_removed)
- infostream<<"ItemDefManager: erased alias "<<def.name
- <<" because item was defined"<<std::endl;
+ if (alias_removed)
+ infostream << "ItemDefManager: erased alias " << def.name
+ << " because item was defined" << std::endl;
}
virtual void unregisterItem(const std::string &name)
{
- verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
+ verbosestream << "ItemDefManager: unregistering \"" << name << "\""
+ << std::endl;
delete m_item_definitions[name];
m_item_definitions.erase(name);
}
- virtual void registerAlias(const std::string &name,
- const std::string &convert_to)
+ virtual void registerAlias(const std::string &name, const std::string &convert_to)
{
if (m_item_definitions.find(name) == m_item_definitions.end()) {
- TRACESTREAM(<< "ItemDefManager: setting alias " << name
- << " -> " << convert_to << std::endl);
+ TRACESTREAM(<< "ItemDefManager: setting alias " << name << " -> "
+ << convert_to << std::endl);
m_aliases[name] = convert_to;
}
}
@@ -537,21 +531,20 @@ public:
clear();
// Deserialize
int version = readU8(is);
- if(version != 0)
+ if (version != 0)
throw SerializationError("unsupported ItemDefManager version");
u16 count = readU16(is);
- for(u16 i=0; i<count; i++)
- {
+ for (u16 i = 0; i < count; i++) {
// Deserialize a string and grab an ItemDefinition from it
- std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
+ std::istringstream tmp_is(
+ deSerializeString(is), std::ios::binary);
ItemDefinition def;
def.deSerialize(tmp_is);
// Register
registerItem(def);
}
u16 num_aliases = readU16(is);
- for(u16 i=0; i<num_aliases; i++)
- {
+ for (u16 i = 0; i < num_aliases; i++) {
std::string name = deSerializeString(is);
std::string convert_to = deSerializeString(is);
registerAlias(name, convert_to);
@@ -560,20 +553,21 @@ public:
void processQueue(IGameDef *gamedef)
{
#ifndef SERVER
- //NOTE this is only thread safe for ONE consumer thread!
- while(!m_get_clientcached_queue.empty())
- {
- GetRequest<std::string, ClientCached*, u8, u8>
- request = m_get_clientcached_queue.pop();
-
- m_get_clientcached_queue.pushResult(request,
- createClientCachedDirect(request.key, (Client *)gamedef));
+ // NOTE this is only thread safe for ONE consumer thread!
+ while (!m_get_clientcached_queue.empty()) {
+ GetRequest<std::string, ClientCached *, u8, u8> request =
+ m_get_clientcached_queue.pop();
+
+ m_get_clientcached_queue.pushResult(
+ request, createClientCachedDirect(request.key,
+ (Client *)gamedef));
}
#endif
}
+
private:
// Key is name
- std::map<std::string, ItemDefinition*> m_item_definitions;
+ std::map<std::string, ItemDefinition *> m_item_definitions;
// Aliases
StringMap m_aliases;
#ifndef SERVER
@@ -582,13 +576,14 @@ private:
// A reference to this can be returned when nothing is found, to avoid NULLs
mutable ClientCached m_dummy_clientcached;
// Cached textures and meshes
- mutable MutexedMap<std::string, ClientCached*> m_clientcached;
+ mutable MutexedMap<std::string, ClientCached *> m_clientcached;
// Queued clientcached fetches (to be processed by the main thread)
- mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
+ mutable RequestQueue<std::string, ClientCached *, u8, u8>
+ m_get_clientcached_queue;
#endif
};
-IWritableItemDefManager* createItemDefManager()
+IWritableItemDefManager *createItemDefManager()
{
return new CItemDefManager();
}