diff options
Diffstat (limited to 'src/itemdef.cpp')
-rw-r--r-- | src/itemdef.cpp | 153 |
1 files changed, 74 insertions, 79 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp index 8e0492827..ad4eafe81 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -52,9 +52,9 @@ ItemDefinition::ItemDefinition(const ItemDefinition &def) *this = def; } -ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def) +ItemDefinition &ItemDefinition::operator=(const ItemDefinition &def) { - if(this == &def) + if (this == &def) return *this; reset(); @@ -70,10 +70,8 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def) stack_max = def.stack_max; usable = def.usable; liquids_pointable = def.liquids_pointable; - if(def.tool_capabilities) - { - tool_capabilities = new ToolCapabilities( - *def.tool_capabilities); + if (def.tool_capabilities) { + tool_capabilities = new ToolCapabilities(*def.tool_capabilities); } groups = def.groups; node_placement_prediction = def.node_placement_prediction; @@ -193,7 +191,7 @@ void ItemDefinition::deSerialize(std::istream &is) groups.clear(); u32 groups_size = readU16(is); - for(u32 i=0; i<groups_size; i++){ + for (u32 i = 0; i < groups_size; i++) { std::string name = deSerializeString(is); int value = readS16(is); groups[name] = value; @@ -213,18 +211,17 @@ void ItemDefinition::deSerialize(std::istream &is) // If you add anything here, insert it primarily inside the try-catch // block to not need to increase the version. - //try { + // try { //} catch(SerializationError &e) {}; } - /* CItemDefManager */ // SUGG: Support chains of aliases? -class CItemDefManager: public IWritableItemDefManager +class CItemDefManager : public IWritableItemDefManager { #ifndef SERVER struct ClientCached @@ -233,10 +230,7 @@ class CItemDefManager: public IWritableItemDefManager ItemMesh wield_mesh; Palette *palette; - ClientCached(): - inventory_texture(NULL), - palette(NULL) - {} + ClientCached() : inventory_texture(NULL), palette(NULL) {} }; #endif @@ -252,7 +246,7 @@ public: virtual ~CItemDefManager() { #ifndef SERVER - const std::vector<ClientCached*> &values = m_clientcached.getValues(); + const std::vector<ClientCached *> &values = m_clientcached.getValues(); for (ClientCached *cc : values) { if (cc->wield_mesh.mesh) cc->wield_mesh.mesh->drop(); @@ -265,7 +259,7 @@ public: } m_item_definitions.clear(); } - virtual const ItemDefinition& get(const std::string &name_) const + virtual const ItemDefinition &get(const std::string &name_) const { // Convert name according to possible alias std::string name = getAlias(name_); @@ -303,11 +297,11 @@ public: } #ifndef SERVER public: - ClientCached* createClientCachedDirect(const std::string &name, - Client *client) const + ClientCached *createClientCachedDirect( + const std::string &name, Client *client) const { - infostream<<"Lazily creating item texture and mesh for \"" - <<name<<"\""<<std::endl; + infostream << "Lazily creating item texture and mesh for \"" << name + << "\"" << std::endl; // This is not thread-safe sanity_check(std::this_thread::get_id() == m_main_thread); @@ -315,7 +309,7 @@ public: // Skip if already in cache ClientCached *cc = NULL; m_clientcached.get(name, &cc); - if(cc) + if (cc) return cc; ITextureSource *tsrc = client->getTextureSource(); @@ -341,8 +335,7 @@ public: return cc; } - ClientCached* getClientCached(const std::string &name, - Client *client) const + ClientCached *getClientCached(const std::string &name, Client *client) const { ClientCached *cc = NULL; m_clientcached.get(name, &cc); @@ -354,62 +347,61 @@ public: } // We're gonna ask the result to be put into here - static ResultQueue<std::string, ClientCached*, u8, u8> result_queue; + static ResultQueue<std::string, ClientCached *, u8, u8> result_queue; // Throw a request in m_get_clientcached_queue.add(name, 0, 0, &result_queue); try { - while(true) { + while (true) { // Wait result for a second - GetResult<std::string, ClientCached*, u8, u8> - result = result_queue.pop_front(1000); + GetResult<std::string, ClientCached *, u8, u8> result = + result_queue.pop_front(1000); if (result.key == name) { return result.item; } } - } catch(ItemNotFoundException &e) { + } catch (ItemNotFoundException &e) { errorstream << "Waiting for clientcached " << name - << " timed out." << std::endl; + << " timed out." << std::endl; return &m_dummy_clientcached; } } // Get item inventory texture - virtual video::ITexture* getInventoryTexture(const std::string &name, - Client *client) const + virtual video::ITexture *getInventoryTexture( + const std::string &name, Client *client) const { ClientCached *cc = getClientCached(name, client); - if(!cc) + if (!cc) return NULL; return cc->inventory_texture; } // Get item wield mesh - virtual ItemMesh* getWieldMesh(const std::string &name, - Client *client) const + virtual ItemMesh *getWieldMesh(const std::string &name, Client *client) const { ClientCached *cc = getClientCached(name, client); - if(!cc) + if (!cc) return NULL; return &(cc->wield_mesh); } // Get item palette - virtual Palette* getPalette(const std::string &name, - Client *client) const + virtual Palette *getPalette(const std::string &name, Client *client) const { ClientCached *cc = getClientCached(name, client); - if(!cc) + if (!cc) return NULL; return cc->palette; } - virtual video::SColor getItemstackColor(const ItemStack &stack, - Client *client) const + virtual video::SColor getItemstackColor( + const ItemStack &stack, Client *client) const { // Look for direct color definition const std::string &colorstring = stack.metadata.getString("color", 0); video::SColor directcolor; - if (!colorstring.empty() && parseColorString(colorstring, directcolor, true)) + if (!colorstring.empty() && + parseColorString(colorstring, directcolor, true)) return directcolor; // See if there is a palette Palette *palette = getPalette(stack.name, client); @@ -423,14 +415,16 @@ public: void applyTextureOverrides(const std::vector<TextureOverride> &overrides) { infostream << "ItemDefManager::applyTextureOverrides(): Applying " - "overrides to textures" << std::endl; + "overrides to textures" + << std::endl; - for (const TextureOverride& texture_override : overrides) { - if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) { + for (const TextureOverride &texture_override : overrides) { + if (m_item_definitions.find(texture_override.id) == + m_item_definitions.end()) { continue; // Ignore unknown item } - ItemDefinition* itemdef = m_item_definitions[texture_override.id]; + ItemDefinition *itemdef = m_item_definitions[texture_override.id]; if (texture_override.hasTarget(OverrideTarget::INVENTORY)) itemdef->inventory_image = texture_override.texture; @@ -441,8 +435,7 @@ public: } void clear() { - for (auto &i : m_item_definitions) - { + for (auto &i : m_item_definitions) { delete i.second; } m_item_definitions.clear(); @@ -455,23 +448,23 @@ public: // "air" is the air node // "ignore" is the ignore node - ItemDefinition* hand_def = new ItemDefinition; + ItemDefinition *hand_def = new ItemDefinition; hand_def->name = ""; hand_def->wield_image = "wieldhand.png"; hand_def->tool_capabilities = new ToolCapabilities; m_item_definitions.insert(std::make_pair("", hand_def)); - ItemDefinition* unknown_def = new ItemDefinition; + ItemDefinition *unknown_def = new ItemDefinition; unknown_def->type = ITEM_NODE; unknown_def->name = "unknown"; m_item_definitions.insert(std::make_pair("unknown", unknown_def)); - ItemDefinition* air_def = new ItemDefinition; + ItemDefinition *air_def = new ItemDefinition; air_def->type = ITEM_NODE; air_def->name = "air"; m_item_definitions.insert(std::make_pair("air", air_def)); - ItemDefinition* ignore_def = new ItemDefinition; + ItemDefinition *ignore_def = new ItemDefinition; ignore_def->type = ITEM_NODE; ignore_def->name = "ignore"; m_item_definitions.insert(std::make_pair("ignore", ignore_def)); @@ -481,32 +474,33 @@ public: TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl); // Ensure that the "" item (the hand) always has ToolCapabilities if (def.name.empty()) - FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities"); + FATAL_ERROR_IF(!def.tool_capabilities, + "Hand does not have ToolCapabilities"); - if(m_item_definitions.count(def.name) == 0) + if (m_item_definitions.count(def.name) == 0) m_item_definitions[def.name] = new ItemDefinition(def); else *(m_item_definitions[def.name]) = def; // Remove conflicting alias if it exists bool alias_removed = (m_aliases.erase(def.name) != 0); - if(alias_removed) - infostream<<"ItemDefManager: erased alias "<<def.name - <<" because item was defined"<<std::endl; + if (alias_removed) + infostream << "ItemDefManager: erased alias " << def.name + << " because item was defined" << std::endl; } virtual void unregisterItem(const std::string &name) { - verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl; + verbosestream << "ItemDefManager: unregistering \"" << name << "\"" + << std::endl; delete m_item_definitions[name]; m_item_definitions.erase(name); } - virtual void registerAlias(const std::string &name, - const std::string &convert_to) + virtual void registerAlias(const std::string &name, const std::string &convert_to) { if (m_item_definitions.find(name) == m_item_definitions.end()) { - TRACESTREAM(<< "ItemDefManager: setting alias " << name - << " -> " << convert_to << std::endl); + TRACESTREAM(<< "ItemDefManager: setting alias " << name << " -> " + << convert_to << std::endl); m_aliases[name] = convert_to; } } @@ -537,21 +531,20 @@ public: clear(); // Deserialize int version = readU8(is); - if(version != 0) + if (version != 0) throw SerializationError("unsupported ItemDefManager version"); u16 count = readU16(is); - for(u16 i=0; i<count; i++) - { + for (u16 i = 0; i < count; i++) { // Deserialize a string and grab an ItemDefinition from it - std::istringstream tmp_is(deSerializeString(is), std::ios::binary); + std::istringstream tmp_is( + deSerializeString(is), std::ios::binary); ItemDefinition def; def.deSerialize(tmp_is); // Register registerItem(def); } u16 num_aliases = readU16(is); - for(u16 i=0; i<num_aliases; i++) - { + for (u16 i = 0; i < num_aliases; i++) { std::string name = deSerializeString(is); std::string convert_to = deSerializeString(is); registerAlias(name, convert_to); @@ -560,20 +553,21 @@ public: void processQueue(IGameDef *gamedef) { #ifndef SERVER - //NOTE this is only thread safe for ONE consumer thread! - while(!m_get_clientcached_queue.empty()) - { - GetRequest<std::string, ClientCached*, u8, u8> - request = m_get_clientcached_queue.pop(); - - m_get_clientcached_queue.pushResult(request, - createClientCachedDirect(request.key, (Client *)gamedef)); + // NOTE this is only thread safe for ONE consumer thread! + while (!m_get_clientcached_queue.empty()) { + GetRequest<std::string, ClientCached *, u8, u8> request = + m_get_clientcached_queue.pop(); + + m_get_clientcached_queue.pushResult( + request, createClientCachedDirect(request.key, + (Client *)gamedef)); } #endif } + private: // Key is name - std::map<std::string, ItemDefinition*> m_item_definitions; + std::map<std::string, ItemDefinition *> m_item_definitions; // Aliases StringMap m_aliases; #ifndef SERVER @@ -582,13 +576,14 @@ private: // A reference to this can be returned when nothing is found, to avoid NULLs mutable ClientCached m_dummy_clientcached; // Cached textures and meshes - mutable MutexedMap<std::string, ClientCached*> m_clientcached; + mutable MutexedMap<std::string, ClientCached *> m_clientcached; // Queued clientcached fetches (to be processed by the main thread) - mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue; + mutable RequestQueue<std::string, ClientCached *, u8, u8> + m_get_clientcached_queue; #endif }; -IWritableItemDefManager* createItemDefManager() +IWritableItemDefManager *createItemDefManager() { return new CItemDefManager(); } |