aboutsummaryrefslogtreecommitdiff
path: root/src/inventory.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/inventory.h')
-rw-r--r--src/inventory.h91
1 files changed, 57 insertions, 34 deletions
diff --git a/src/inventory.h b/src/inventory.h
index c87e7ecba..67a7859ed 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -34,8 +34,8 @@ struct ItemStack
{
ItemStack() = default;
- ItemStack(const std::string &name_, u16 count_, u16 wear,
- IItemDefManager *itemdef);
+ ItemStack(const std::string &name_, u16 count_,
+ u16 wear, IItemDefManager *itemdef);
~ItemStack() = default;
@@ -54,7 +54,10 @@ struct ItemStack
Quantity methods
*/
- bool empty() const { return count == 0; }
+ bool empty() const
+ {
+ return count == 0;
+ }
void clear()
{
@@ -64,13 +67,16 @@ struct ItemStack
metadata.clear();
}
- void add(u16 n) { count += n; }
+ void add(u16 n)
+ {
+ count += n;
+ }
void remove(u16 n)
{
assert(count >= n); // Pre-condition
count -= n;
- if (count == 0)
+ if(count == 0)
clear(); // reset name, wear and metadata too
}
@@ -90,19 +96,25 @@ struct ItemStack
}
// Returns false if item is not known and cannot be used
- bool isKnown(IItemDefManager *itemdef) const { return itemdef->isKnown(name); }
+ bool isKnown(IItemDefManager *itemdef) const
+ {
+ return itemdef->isKnown(name);
+ }
// Returns a pointer to the item definition struct,
// or a fallback one (name="unknown") if the item is unknown.
- const ItemDefinition &getDefinition(IItemDefManager *itemdef) const
+ const ItemDefinition& getDefinition(
+ IItemDefManager *itemdef) const
{
return itemdef->get(name);
}
// Get tool digging properties, or those of the hand if not a tool
- const ToolCapabilities &getToolCapabilities(IItemDefManager *itemdef) const
+ const ToolCapabilities& getToolCapabilities(
+ IItemDefManager *itemdef) const
{
- const ToolCapabilities *item_cap = itemdef->get(name).tool_capabilities;
+ const ToolCapabilities *item_cap =
+ itemdef->get(name).tool_capabilities;
if (item_cap == NULL)
// Fall back to the hand's tool capabilities
@@ -116,10 +128,11 @@ struct ItemStack
// Returns true if the item is (was) a tool
bool addWear(s32 amount, IItemDefManager *itemdef)
{
- if (getDefinition(itemdef).type == ITEM_TOOL) {
- if (amount > 65535 - wear)
+ if(getDefinition(itemdef).type == ITEM_TOOL)
+ {
+ if(amount > 65535 - wear)
clear();
- else if (amount < -wear)
+ else if(amount < -wear)
wear = 0;
else
wear += amount;
@@ -139,7 +152,7 @@ struct ItemStack
// If restitem is non-NULL, it receives the part of newitem that
// would be left over after adding.
bool itemFits(ItemStack newitem,
- ItemStack *restitem, // may be NULL
+ ItemStack *restitem, // may be NULL
IItemDefManager *itemdef) const;
// Takes some items.
@@ -150,13 +163,18 @@ struct ItemStack
// Similar to takeItem, but keeps this ItemStack intact.
ItemStack peekItem(u32 peekcount) const;
- bool operator==(const ItemStack &s) const
+ bool operator ==(const ItemStack &s) const
{
- return (this->name == s.name && this->count == s.count &&
- this->wear == s.wear && this->metadata == s.metadata);
+ return (this->name == s.name &&
+ this->count == s.count &&
+ this->wear == s.wear &&
+ this->metadata == s.metadata);
}
- bool operator!=(const ItemStack &s) const { return !(*this == s); }
+ bool operator !=(const ItemStack &s) const
+ {
+ return !(*this == s);
+ }
/*
Properties
@@ -180,9 +198,12 @@ public:
void deSerialize(std::istream &is);
InventoryList(const InventoryList &other);
- InventoryList &operator=(const InventoryList &other);
- bool operator==(const InventoryList &other) const;
- bool operator!=(const InventoryList &other) const { return !(*this == other); }
+ InventoryList & operator = (const InventoryList &other);
+ bool operator == (const InventoryList &other) const;
+ bool operator != (const InventoryList &other) const
+ {
+ return !(*this == other);
+ }
const std::string &getName() const;
u32 getSize() const;
@@ -192,8 +213,8 @@ public:
u32 getFreeSlots() const;
// Get reference to item
- const ItemStack &getItem(u32 i) const;
- ItemStack &getItem(u32 i);
+ const ItemStack& getItem(u32 i) const;
+ ItemStack& getItem(u32 i);
// Returns old item. Parameter can be an empty item.
ItemStack changeItem(u32 i, const ItemStack &newitem);
// Delete item
@@ -237,8 +258,8 @@ public:
// Move an item to a different list (or a different stack in the same list)
// count is the maximum number of items to move (0 for everything)
// returns number of moved items
- u32 moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count = 0,
- bool swap_if_needed = true, bool *did_swap = NULL);
+ u32 moveItem(u32 i, InventoryList *dest, u32 dest_i,
+ u32 count = 0, bool swap_if_needed = true, bool *did_swap = NULL);
// like moveItem, but without a fixed destination index
// also with optional rollback recording
@@ -265,24 +286,27 @@ public:
Inventory(IItemDefManager *itemdef);
Inventory(const Inventory &other);
- Inventory &operator=(const Inventory &other);
- bool operator==(const Inventory &other) const;
- bool operator!=(const Inventory &other) const { return !(*this == other); }
+ Inventory & operator = (const Inventory &other);
+ bool operator == (const Inventory &other) const;
+ bool operator != (const Inventory &other) const
+ {
+ return !(*this == other);
+ }
// Never ever serialize to disk using "incremental"!
void serialize(std::ostream &os, bool incremental = false) const;
void deSerialize(std::istream &is);
- InventoryList *addList(const std::string &name, u32 size);
- InventoryList *getList(const std::string &name);
- const InventoryList *getList(const std::string &name) const;
- std::vector<const InventoryList *> getLists();
+ InventoryList * addList(const std::string &name, u32 size);
+ InventoryList * getList(const std::string &name);
+ const InventoryList * getList(const std::string &name) const;
+ std::vector<const InventoryList*> getLists();
bool deleteList(const std::string &name);
// A shorthand for adding items. Returns leftover item (possibly empty).
ItemStack addItem(const std::string &listname, const ItemStack &newitem)
{
InventoryList *list = getList(listname);
- if (list == NULL)
+ if(list == NULL)
return newitem;
return list->addItem(newitem);
}
@@ -308,12 +332,11 @@ public:
list->setModified(dirty);
}
}
-
private:
// -1 if not found
const s32 getListIndex(const std::string &name) const;
- std::vector<InventoryList *> m_lists;
+ std::vector<InventoryList*> m_lists;
IItemDefManager *m_itemdef;
bool m_dirty = true;
};