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-rw-r--r--src/client/hud.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/client/hud.cpp b/src/client/hud.cpp
index f6497fe25..e956c2738 100644
--- a/src/client/hud.cpp
+++ b/src/client/hud.cpp
@@ -100,7 +100,7 @@ Hud::Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
if (g_settings->getBool("enable_shaders")) {
IShaderSource *shdrsrc = client->getShaderSource();
u16 shader_id = shdrsrc->getShader(
- m_mode == HIGHLIGHT_HALO ? "selection_shader" : "default_shader", 1, 1);
+ m_mode == HIGHLIGHT_HALO ? "selection_shader" : "default_shader", TILE_MATERIAL_ALPHA);
m_selection_material.MaterialType = shdrsrc->getShaderInfo(shader_id).material;
} else {
m_selection_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -1055,9 +1055,9 @@ void drawItemStack(
if (def.type == ITEM_TOOL && item.wear != 0) {
// Draw a progressbar
- float barheight = rect.getHeight() / 16;
- float barpad_x = rect.getWidth() / 16;
- float barpad_y = rect.getHeight() / 16;
+ float barheight = static_cast<float>(rect.getHeight()) / 16;
+ float barpad_x = static_cast<float>(rect.getWidth()) / 16;
+ float barpad_y = static_cast<float>(rect.getHeight()) / 16;
core::rect<s32> progressrect(
rect.UpperLeftCorner.X + barpad_x,